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Year of Sundered Webs
Moonshae
Reckoning
Cormyr
Reckoning
Tethyr-
reckoning
North-
reckoning
Netheril
Year
Timesong
of Serôs
−539 MR −364 CR −127 TR −1371 NR 3520 NY −269 TS
Mulhorand
Calendar
Present
Reckoning
Shou
Year
Kozakuran
Calendar
Wa
Year
Ulutiun
Calendar
1797 MC −1697 PR 911 −265 79 2211

−339 DR in deities

  • Karsus's Folly: Karsus seizes Mystryl's powers through the casting of Karsus's Avatar, but they are too great for him to control and the Weave fails, causing Netheril's floating cities to fall to the ground. Mystryl sacrifices herself to save the Weave. She instantly reincarnates as Mystra and changes the rules for magic users (see Mystra's Ban). She was fast enough to save the cities Anauria, Asram, and Hlondath; the rest of the Netheril's cities were lost or destroyed.[1][2]
  • Momentarily a god, Karsus' body falls to the east of the High Forest.[2]


−339 DR in conflicts

  • The survivors of the flying enclave of Quagmire battle to escape the Marsh of Simplicity when Gr'Zhad quickly moves his lizardfolk into the ruins.[3]


−339 DR in environment

  • Harborage is destroyed when the phaerimm create a volcanic rift just outside the city walls. Around five thousand of its inhabitants survived due to the intervention of their trading partners, the Amanir clan of cloud giants.[4]
  • The effects of the fall of Netheril are felt far and wide. The magical backlash from the death of Karsus causes magically supported structures in Calimport to fall, and the entire magically supported ceiling of the Sargauth Enclave collapses, covering two-thirds of the city. The surviving Netherese arcanists are transformed into the Skulls of Skullport.[2]
  • When the magic keeping Nyanza Lake warm ceases to function, it freezes over, killing all life within in the space of nine months.[5]
  • A large whirlpool arises, leading from the surface of the Inner Sea down to the mythal in Myth Nantar. This causes many ships to be lost and destroys many buildings in Serôs.[2]
  • The Netherese cities of Nhalloth and Sakkors plunge into the Inner Sea and are drowned.[1][2]


Migrations in −339 DR


−339 DR in politics

  • Civil unrest reaches its highest levels across Low Netheril.[11][2]
  • Anauria, Asram, and Hlondath become survivor states of Netheril.[2]


−339 DR in people


Miscellaneous

  • The Temple of Time in Trinity ceases to shine and the city is bathed in darkness as an eclipse seems to darken the sun overhead. A few note that it is exactly a century since the temple began to glow but most are more concerned with evacuating the city.[12]
  • The spelljamming dock of Yeoman's Loft explodes, destroying all ships currently moored there.[10]


−339 DR in publications

Adventures
Novels
Short Stories

Appendix

References

  1. 1.0 1.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 12. ISBN 0-7869-0437-2.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 48. ISBN 978-0-7869-4731-7.
  3. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 84. ISBN 0-7869-0437-2.
  4. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 75. ISBN 0-7869-0437-2.
  5. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 82. ISBN 0-7869-0437-2.
  6. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 109. ISBN 0-7869-3654-1.
  7. Thomas Reid (October 2004). Shining South. (Wizards of the Coast), p. 131. ISBN 0-7869-3492-1.
  8. Eric L. Boyd (November 1999). Drizzt Do'Urden's Guide to the Underdark. Edited by Jeff Quick. (TSR, Inc.), p. 96. ISBN 0-7869-1509-9.
  9. Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 106. ISBN 0-7869-2875-1.
  10. 10.0 10.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 93. ISBN 0-7869-0437-2.
  11. 11.0 11.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 11. ISBN 0-7869-0437-2.
  12. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 90. ISBN 0-7869-0437-2.
  13. slade (1996). How the Mighty Are Fallen. (TSR, Inc), p. 3. ISBN 0-7869-0537-9.
  14. Eric L. Boyd, Ed Greenwood, Steven E. Schend (2000). Presenting...Seven Millennia of Realms Fiction. Wizards of the Coast. Archived from the original on 2003-06-21. Retrieved on 2015-08-12.
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