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- Bahamut regains his status as a deity after Gareth Dragonsbane plants the Tree-Gem and mortals begin to worship the platinum dragon once more.
- King Azoun IV of Cormyr appoints Myrmeen Lhal as Lady Lord of Arabel.
- The Lords of Nimbral forbid organized priesthoods and state religions from being practiced in their realm, prompting many Leiran (now Cyricist) priests to move to Samarach.
- The people of Unther force the high priests of Gilgeam out of Unthalass. The priests and Unther's military leads retreat to the Citadel of Black Ash.
- The second war between Damara and Vaasa ends when the Witch-King Zhengyi is killed at Castle Perilous.
- The ambitious Yamun Khahan leads the Tuigan Horde out of the Hordelands to conquer Khazari and the Semphar. Next, he breaches the Dragonwall and launches an invasion of Shou Lung. Following months of heated fighting, a truce is declared, and Yamun turns westward.
- Thay is next to be invaded by the Tuigan Horde. Thayan magic overcomes the first scouting foray, but the Tuigan general Batu Min Ho leads a more effective assault. The Tuigans defeat the famous Griffon Legion and thousands of gnolls at Shar's Pass. Zulkir Szass Tam negotiates peace with the Tuigans, then constructs a huge portal to transport them to Thay's enemy, Rashemen.
- Invading Rashemen via portal, the Tuigans lay siege to Citadel Rashemar and destroy it, while their main force cross the High Country to assault the Rashemi gathering at the Lake of Tears. Meanwhile, a Thayan army traps a force of Rashemi berserkers south of Lake Mulsantir, preventing them from aiding their countrymen. The Witches can only slow the Tuigan Horde.
- Ixitxachitl seize parts of the northeastern Hmur Plateau, but are driven out before year is over.
- Thousands of refugees fleeing the Tuigan Horde cross Lake Ashane. Some travel to Uthmere and settle along the Great Road, where they become known as "the newcomers".
- Gareth Dragonsbane and his adventuring companions steal and destroy the Wand of Orcus in the blood of an avatar of Tiamat, thwarting her plans. They leave the Abyss and return to Damara, with the blessings of Bahamut. There they plant the Tree-Gem, which becomes a symbol of the covenant between Bahamut and Damara. It also solidifies Gareth's rule as king of Damara.
- Lord Pundun and his mage mentor, Menrick, release the vampire Shyressa in a mausoleum outside Dajaan.
- In Calimport, Myrmeen Lhal battles and exposes the Night Parade.
- Vorthryn's Archivir is taken from its resting place and finds its way into the hands of an untold number of adventurers. From Neverwinter to Zazesspur and Athkatla to Alaghôn, the book is incredibly useful to those who wield it and it serves to convert many to Azuth's faith.
- This year is known as the Year of the Carnival in the Black Chronology.
- Mount Ugruth experiences minor volcanic activity and makes some slight rumbling. This is enough to briefly open a portal to the Elemental Plane of Fire, through dozens of magmins escape into the volcano's chamber.
- The Night Parade'
- Master of Chains begins.
- AD&D® comic book ends.
- In Dungeon magazine #198, this year is incorrectly labeled the Year of the Striking Falcon (which would be 1333 DR) in the "Backdrop: Suzail" article. Alaundo's Roll of Years correctly identifies it as the Year of the Serpent.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 144. ISBN 978-0-7869-4731-7.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Running the Realms. (TSR, Inc), p. 18. ISBN 1-5607-6617-4.
- ↑ Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), p. 159. ISBN 07-8694-119-7.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 157. ISBN 978-0-7869-4731-7.
- ↑ 5.0 5.1 Ed Greenwood; Eric L. Boyd, Steven E. Schend (2000). Presenting...Seven Millennia of Realms Fiction. Wizards of the Coast. Retrieved on 2015-08-12.
- ↑ 6.0 6.1 6.2 6.3 James Lowder (August 1993). “Novel Ideas”. In Roger E. Moore ed. Dragon #196 (TSR, Inc.), p. 66.
- ↑ Jess Lebow (September 2005). Master of Chains. (Wizards of the Coast), p. 1. ISBN 0-7869-3800-5.