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Aberrations were creatures from or touched by the Far Realm,[1] thereby making them utterly alien to the Prime Material Plane, the fundamental planes, the parallel planes, or any other regions of the local cosmology.[2]

AbilitiesEdit

Aberrations generally all had bizarre anatomies, strange abilities, alien mindsets, or any combination thereof. Most aberrations had darkvision out to 60 feet, but as a group, they had no other special abilities or immunities.[3]

AppendixEdit

See AlsoEdit

ReferencesEdit

  1. Rob Heinsoo, Stephen Schubert (May 2009). Monster Manual II (4th edition). (Wizards of the Coast). ISBN 978-0786951017.
  2. Richard Baker, John Rogers, Robert J. Schwalb, James Wyatt (December 2008). Manual of the Planes 4th edition. (Wizards of the Coast), p. 30. ISBN 978-0-7869-5002-7.
  3. James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), p. 3. ISBN 0-7869-1832-2.