Agatha's Grove
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| Area surrounding the grove. | ||||||||||
| Agatha's Grove | ||||||||||
| Geographical information | ||||||||||
| Type | Grove | |||||||||
| Area | Neverwinter Wood, Sword Coast North[1] | |||||||||
| Societal information | ||||||||||
| Races | Banshee[2] | |||||||||
| Population | 1[3] in 1356 DR | |||||||||
| Alignment |
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| Political information | ||||||||||
| Ruler | Agatha[4] in 1370 DR | |||||||||
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| Inhabitants of Agatha's Grove | ||||||||||
Agatha's Grove was the lair of the Ghost of Neverwinter Wood, Agatha.[4]
Contents |
History
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In 1356 DR[5], Companions of the Hall, Drizzt Do'Urden and Wulfgar stole a magical mask from Agatha's treasure hoard.[3] After this event, Agatha took up looting the Dessarin area to rebuild her hoard. Around 1370 DR, Agatha added new defenses to her grove.[4]
Geography
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The grove was northwest of the Conyberry area at the end of a path whose entrance was marked by a group of birch trees in the Neverwinter Wood in Northwest Faerûn.[2]
Structure
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The banshee's home was constructed out of a dome of branches with a single hole for entrance, where individuals had to get on hands and feet to crawl through the opening. Once inside the structure, Agatha placed a mirror on the far wall to help create illusions of herself. The final room in her tree cave was the treasure room.[6]
Defenses
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| “ | Evil brooded here, and if either he or Wulfgar had any doubts about the legend of the banshee, they knew better now. | ” |
| — R.A. Salvatore, The Halfling's Gem | ||
Agatha's lair used to be guarded by a magic mirror spell, which hid her exact location for intruders and give her time to hurl spells.[7] After the robbery of her mask, Agatha built new defenses around her home. Her spells enabled her to charm owlbears and she convinced the villagers of Conyberry to dig pitfall traps around her grove. These townsfolk had also been seen guarding her lair.[4] In addition, Agatha wedged wands into trees throughout her haunt and aimed them toward the path to her grove.[2]
References
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- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 176. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 Ed Greenwood (1993). Volo's Guide to the North, p. 41. TSR, Inc. ISBN 1-5607-6678-6.
- ↑ 3.0 3.1 R.A. Salvatore (January 1990). The Halfling's Gem (Paperback), p. 42-46. TSR, Inc. ISBN 0-88038-901-X.
- ↑ 4.0 4.1 4.2 4.3 slade (April 1996). The North: Guide to the Savage Frontier (Cities and Civilization), p. 10. TSR, Inc. ISBN 0-7869-0391-0.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 140. Wizards of the Coast. ISBN 978-0-7869-4731-7.
- ↑ R.A. Salvatore (February 2001). The Icewind Dale Trilogy Collector's Edition (Paperback), p. 750-752. Wizards of the Coast. ISBN 978-0786918119.
- ↑ Ed Greenwood (1993). Volo's Guide to the North, p. 42. TSR, Inc. ISBN 1-5607-6678-6.