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The Air domain is a deity domain that grants divine spellcasters air spell powers. The spellcaster gains the abilities to turn and destroy earth creatures as a good cleric turns undead, and rebuke and command air creatures as an evil cleric rebukes undead.

Deities with the Air domain

Air Domain Spells

1st level
Obscuring mist
2nd level
Wind wall
3rd level
Gaseous form
4th level
Air walk
5th level
Control winds
6th level
Chain lightning
7th level
Control weather
8th level
Whirlwind
9th level
Elemental swarm

References

Template:Short spell domains

Deity Domains
3rd, 3.5, and 5th Editions
AirAnimalArcanaAvariceBalanceBestialBlightbringerCavernCelestialChangeChaosCharityCharmChastityCivilizationColdCommunityCorruptionCraftCreationDarknessDeathDemonicDestructionDiabolicDreamDrowDwarfEarthElfEnduranceEnvyEvilFamilyFateFeyFireForgeFreedomGenerosityGloryGluttonyGnomeGoodGraveGreedHalflingHatredHealingHeraldHopeHumilityHuntIllusionJoyJusticeKnowledgeLawLifeLightLoveLuckLustMadnessMagicMentalismMetalMindMoonNatureNobilityOceanOrcOrderPainPatiencePeacePlanningPlantPleasurePoisonPortalPrideProtectionRadianceRenewalReposeRetributionRuneScalykindSeaSelûneSkillSlimeSlothSpellSpiderStormStrengthStrifeSufferingSunTemperanceTempestTimeTormTormentTradeTravelTrickeryTwilightTyrannyUndeathVengeanceWarWaterWatery deathWildernessWinterWrathZeal
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