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Airspur

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Airspur was the capital of Akanûl. The city was located on two cliffs facing a narrow bay. Many buildings were located on earthmotes that floated over the bay and were connected to each other and the cliffs by bridges. Although there were some human residents in Airspur, the majority of inhabitants were genasi with airsouls the most common variety.[2]

HistoryEdit

Prior to the spellplague, Airspur was a city-state allied variously with Chessenta or Chondath. When the spellplague struck in 1385 DR most of the genasi nation of Shyr was translocated from Abeir to Akanûl. The spellplague opened the huge gorge that runs through the city and moved the Sea of Fallen Stars. Most of the population died during the catastrophe.[1]

The earth motes that make up Airspur still float, even after the Sundering caused others across Faerun to fall.[3]

GovernmentEdit

Airspur was ruled by a hereditary monarch who was advised by a council of genasi of each of the four primary manisfestations: air, water, fire and earth. The council members were selected by nobles. All important government positions were occupied by genasi.[1]

MilitaryEdit

Airspur and Akanûl were defended by the elite Sky Guard, Ground Defense League and Waveriders which formed the core of the military. Other troops were conscripted into the military when needed.[1]

ReligionEdit

The genasi from Abeir were ruled by primordials and did not worship gods. They were slow to adopt the worship of Faerûn's gods and no temples existed in Airspur. The Steward of the Sea blocked construction of temples on the grounds that temples would take up space better used for other purposes.[1]

OrganizationsEdit

Airsteppers Guild
This guild of windsoul genasi acted as messengers within Airspur.[1]
Firestorm Cabal
The Airspur chapter of the Cabal was filled with rogues and scofflaws who engaged in many questionable activities including raids of caravans and neighboring countries in the guise of protecting the border. Queen Arathane tolerated the Cabal because they undertook secret missions on her behalf. The Cabal clandestinely experimented with wild magic and conducted research into spellplague changed creatures.[1]
House Norjah
A noble house most notable in that almost all its members were vampires.[4]

Notable LocationsEdit

Akanawater Falls
This large waterfall plunges off a cliff and into the bay and is considered a wonder of Faerûn by many who see it.
Copperhead
Waterpipe saloon that sells tabac.[5]
Den of Gams
Disreputable bar owned by the crime lord Raneger.[6]
Digger's Bar
A private lounge connected to the Den of Games.[7]
Drakeyards
This market exists to serve the buyers and sellers of drakes, a tradition the genasi brought with them from Abeir.
Lantern Tavern
This tavern in a rough section of town is renowned for its ale and its specialty dish, bluestream squid.
Motherhouse
The headquarters of the Firestorm Cabal recently burned and is under reconstruction.
Plaza of Leaping Fountains
This landmark located on an earthmote has dozens of fountains.
Sepulcher
A secret cavern behind Akanawater Falls that is a favorite meeting place of those engaged in illegal activities.[2]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Matthew Sernett. "Explore Airspur" Dragon #377. Renton, WA: Wizards of the Coast, July 2009.
  2. 2.0 2.1 Bruce R. Cordell (April 2011). Sword of the Gods. (Wizards of the Coast). ISBN 978-0786957392.
  3. Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 11. ISBN 978-0786965809.
  4. Bruce R. Cordell (June 2012). Sword of the Gods: Spinner of Lies Kindle Edition. (Wizards of the Coast), p. 4298. ISBN B005C5QS90.
  5. Bruce R. Cordell (June 2012). Sword of the Gods: Spinner of Lies Kindle Edition. (Wizards of the Coast), p. 972. ISBN B005C5QS90.
  6. Bruce R. Cordell (June 2012). Sword of the Gods: Spinner of Lies Kindle Edition. (Wizards of the Coast). ISBN B005C5QS90.
  7. Bruce R. Cordell (June 2012). Sword of the Gods: Spinner of Lies Kindle Edition. (Wizards of the Coast), p. 1105. ISBN B005C5QS90.

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