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Alarm was an abjuration spell designed to alert its caster.[2]

Effects[]

The caster picked an area of no more than 20 ft (6.1 m) wide that when crossed by a creature the spell would alert the caster. When casting the spell, the caster could choose what creatures would not trigger the alarm. The alarm itself was a "ping" in the mind of the caster that would wake them if they were asleep[2] or an actual sound that lasted for six seconds.[4]

Components[]

In addition to verbal and somatic components, the spell required a material component, a small bell and a length of slender silver wire.[2][4]

History[]

The spell was attributed to Netherese arcanist Decampus in −1619 DR and was originally called Decampus's alarm.[1]

Appendix[]

Appearances[]

Reference[]

  1. 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 23, 27. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 211. ISBN 978-0-7869-6560-1.
  3. Jeremy Crawford, James Wyatt, Keith Baker (November 2019). Eberron: Rising from the Last War. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6692-9.
  4. 4.0 4.1 4.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 197. ISBN 0-7869-2886-7.
  5. Ed Greenwood, Eric L. Boyd (March 2006). Power of Faerûn. (Wizards of the Coast), p. 72. ISBN 0-7869-3910-9.
  6. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 131. ISBN 0-88038-716-5.
  7. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  8. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 121. ISBN 0-7869-0437-2.
  9. Gary Gygax (November 1982). “From the Sorcerer's Scroll: New magic-user spells”. In Kim Mohan ed. Dragon #67 (TSR, Inc.), p. 4.
  10. Roger E. Moore ed. (January 1989). “Orcs Throw Spells, Too!”. Dragon #141 (TSR, Inc.), p. 27.
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