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Alhoons were magic-using outcasts from mind flayer societies who had defied the ruling elder brains to achieve a limited form of lichdom. Only the most powerful mind flayer mages could achieve true lichdom and were known as illithiliches;[1] however, many in the Realms did not make this distinction.[2]

Alhoons combined powerful wizardry and sorcery with their innate skill at psionics to become a new threat to the established order of the Underdark and beyond. Their skin possessed none of the wet, smooth, slimy texture of living illithids, instead appearing dry, wrinkled, and cracked as a result of the powerful magic resistance that had prevented a perfect conversion to lichdom.

Alhoons were ignored, feared, and hated by mortal illithids for their rejection of the illithid circle of life, culminating with the physical and psychic merging with an elder brain.

LocationsEdit

In 1369 DR, alhoons were known to have taken up residence in the abandoned drow city of Telnarquel.[3]

AppendixEdit

AppearancesEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), pp. 171–172. ISBN 978-0786966011.
  2. James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), pp. 89–90. ISBN 0-7869-1832-2.
  3. Ed Greenwood (August 1999). Silverfall. (Wizards of the Coast), p. 24. ISBN 0-7869-1365-7.

Further readingEdit

ConnectionsEdit

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