- 0 Talk
-
Alusair Obarskyr
| | |||||||
| Alusair Obarskyr | |||||||
| Basic Information | |||||||
| Aliases | Steel Princess of Cormyr[1] Alusair the Firetongue[2] | ||||||
| Home | Suzail in Cormyr | ||||||
| Gender | Female | ||||||
| Race | Human | ||||||
| Dates | |||||||
| Born | 1335 DR | ||||||
| Rules Information | |||||||
| Class |
| ||||||
| Alignment | Neutral good | ||||||
| Game Edition | 3.5 | ||||||
Alusair Nacacia Obarskyr[3] (the Steel Regent) was the princess and regent of the kingdom of Cormyr, and the youngest child of king Azoun IV and queen Filfaeril. Alusiar used to lead Cormyr as its regent (she was unofficially called the Steel Regent) for her infant nephew, Azoun V.
Some of the major concerns of her reign were rebuilding Cormyr and reclaiming the realm's status as the leading power in the region. As regent, she tried to keep Cormyr fully independent, by fighting attempts to influence her country's policy and economy made by agents of its neighbors, Sembia and Westgate. She was advised by Caladnei, apprentice to Vangerdahast, who advised Alusair's father.[4]
Contents |
Appearance
Edit
Alusair had ash-blonde hair[5] and oak-brown eyes.[2]
Personality
Edit
Alusair was known to have heated political arguments with her father which would involve throwing plates and goblets.[6] She initally had no desire to be the Queen of Cormyr.[7] She confessed to wanting Brace Skatterhawk as a lover, but due to the likelihood of him being a son of Azoun IV this would not have been proper.[2]
Biography
Edit
Born in 1335 DR, a year after her sister Tanalasta. Though hot-tempered and impulsive, she led the life of a typical Obarskyr princess (though she spent more time riding with knights than most princesses). Her father the king struggled to instil within her a sense of duty to the nation, wishing to curb her desire to see the world in favour of a life at court. At the age of 21 Alusair, believing that she could do more good for Cormyr with a sword in her hand than she could stuck at court with the nobles (a life she had little patience for anyway), she fled Suzail for a life of adventure in Eleasias of 1356 DR.
She had an ally in the form of a priest of Gond named Gharri Wondermaker who was also the regent of Tilverton, its de facto ruler before the occupation by the Cormyrian military earlier that year. That same occupation saw all of Gharri's responsibilities taken away in all but name and inspired him to leave with Alusair when she passed through the city. They only spent a short time together before parting amicably but Alusair soon heard that Gharri had been murdered by bounty hunters in her father's employ. It was not the king's intention for the priest to be killed but his death steeled Alusair's resolve to not return home. One story claims that she left because of an arranged marriage proposal but had been in the Stonelands for just over a year before being captured by the Fire Knives and held in Tilverton until adventurers rescued her. She briefly spoke with her father before leaving again. Over the next four years, she is said to have visited the Moonshae Islands, Waterdeep, Ravens Bluff and Damara searching for the Ring of Winter until settling with a clan of dwarves in the Earthfast Mountains who joined her father Azoun's crusade against the Tuigan Horde in 1360 DR. It is said that she was re-united with her father during that campaign and earned a lot of respect when she temporarily took over her father's army and later personally captured and broke Yamun Kahan's standard. She returned to court that winter after tying up some loose ends. Though she still rankled at court life when she returned and spent as much time as she could riding away from Suzail, she did settle into a political role, though she usually preferred to focus on military matters. When her father died in battle with Nalavara the Devil Dragon the realm became much less politically stable. Her nephew was too young to take the throne and her older sister was also dead so Alusair was left to rule Cormyr as regent until Azoun V was old enough to become king.
When Azoun was 13 years old, he was coronated after several nobles spurred him to insist that he take the crown. Six years later, during her mother's funeral, Alusair argued with her nephew and disappeared immediately afterward with no confirmed sightings made ever since. [citation needed]
Today Alusair survives as a ghost, having been haunting and patrolling the haunted wing of the Royal Palace for decades. She was very nearly destroyed by Manshoon in the 1479 DR while attempting to aid Elminster in defending the palace from would-be thieves.[8]
Possessions
Edit
In her left boot, Alusair kept a dagger with a large blue-green jewel at the pommel, which acted as a ward against magical attacks from her enemies.[9] Alusair had a hollow metal sphere that, upon spoken command, could transform into a key to unlock a secret vault in the depths of the royal palace. It was one of only five, the others possessed by the king, queen, Vangerdahast and Alusair's sister, princess Tanalasta.[10] Alusair used a sword in combat, and kept another smaller court sword in her saddle when riding.[11]
References
Edit
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 106. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ 2.0 2.1 2.2 Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 121. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 159. Wizards of the Coast. ISBN 978-0-7869-4731-7.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 111-112. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 105. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 16. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 109. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ Ed Greenwood (2010). Elminster Must Die. Wizards of the Coast. ISBN 978-07869-5193-2.
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 112-113. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 88. Wizards of the Coast. ISBN 0-7869-0710-X.
- ↑ Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 120-121. Wizards of the Coast. ISBN 0-7869-0710-X.
Further reading
Edit
- Eric Haddock (1994). Cormyr, p. 42. TSR, Inc. ISBN 1-56076-818-5.