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Animal growth was a transmutation or alteration spell that allowed the caster to double the size of one or more animals.[1][3][4][6] The reverse of this spell, shrink animal, caused animals to shrink to half their size.[3][4][6]

EffectsEdit

Casting this spell caused a number of animals to grow to twice their normal size. This doubled each animal's height, length, and width, increasing its weight by a factor of eight. This increase in size had a number of effects including making the creature more powerful but it also made the creature easier to attack.[1] The creature's strength and hardiness were also increased.[1][3][4][6] This spell did not affect Colossal sized creatures,[1] although the reverse of this spell could.[3][4][6]

When the spell ended, the creature's size and power returned to normal, and any injuries suffered by the creature were reduced in severity by half.[1]

The spell gave the caster no special means of command or influence over the enlarged animals.[1]

ComponentsEdit

The older version of this spell required verbal, somatic and material components, including a bite of food.[3][4][6] The newer version did not require any food.[1]

AppendixEdit

See alsoEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 198. ISBN 0-7869-2886-7.
  2. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 90. ISBN 0-7869-3134-5.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), pp. 165, 221. ISBN 0-88038-716-5.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 280. ISBN 0-7869-0329-5.
  5. Sam Witt (January 1994). The Complete Sha'ir's Handbook. (TSR, Inc), p. 124. ISBN 978-1560768289.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 60. ISBN 0-9356-9601-6.

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