The spell caused massive amounts of acid, fire, or concussive force, at the caster's choice, to rain down within a certain radius around the caster. This radius encompassed ten miles (16 kilometers) at a minimum and increased in ten-mile increments with the caster's skill.
The amount of destruction this spell caused could result in the extinction of an entire population.
The caster was not safe from this spell.
This spell required somatic, verbal, and material components and incurred a corruption cost. The material component was an artifact. While it was formerly believed to be consumed in the process, the artifact worked as an arcane focus and was not confused. When this spell was cast, one dedicated to the cosmic force of good was usually used to fuel the spell, which was considered an act of perversion. The spell's corruption cost was unique, as just preparing it was dangerous to the caster's sanity. Actually casting it drove the caster insane while also wracking his or her body.
Casting the spell took an entire day.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Monte Cook (Oct 2002). Book of Vile Darkness. (Wizards of the Coast), p. 85. ISBN 0-7869-0672-3.
- ↑ Skip Williams (2002-12-10). Book of Vile Darkness Frequently Asked Questions (Zipped PDF) (in English). p. 2. Archived from the original on 2016-11-01. Retrieved on 02-09-2018.
- ↑ Schwalb, Robert J. (December 2007). Elder Evils. (Wizards of the Coast), pp. 17–18, 20. ISBN 978-0-7869-4733-1.