After spending many years attempting to extend his lifespan through the aid of Wish spells and other powerful magics his body was eventually wracked with age. Arklem had spent much of that long life seeking the secrets of Faerûn's powerful magic. Plumbing the depths of far-flung lands such as Mulhorand, Thay, Zakhara and even Kara-Tur he eventually came to believe that one with such vast knowledge and power was destined to rule.
After an attempted coup on his position in 1371 DR by the talented Eldeluc and Valkebar, killing Arklem's top lieutenant Queltar Thaeloon in the process, Arklem fled the Host Tower. During this period Nyphithys the Erinyes visited him and offered him the secrets of Lichdom in exchange for the Arcane Brotherhoods conquest of the fledgling Silver Marches. A deal which Arklem gladly agreed to. Following his transformation, a devastating coup of the Host tower with the help of his new devilish allies began, setting Arklem back up as the undisputed master of the Arcane Botherhood and Luskan itself.
During his time as leader of the Arcane Brotherhood he he had a dragonborn apprentice named Morlanth. Arklem sent her to Neverwinter to bring back a necromantic artifact known as the Shroud of Souls, but she never returned.
Fall of the Arcane BrotherhoodEdit
In 1376 DR, Captain Deudermont rallied an army against the Host Tower of the Arcane in response to Arklem Greeth's funding of the piracy around Luskan. During the battle, Arklem slew Lord Brambleberry of Waterdeep and sent Drizzt Do'Urden to the Abyss for awhile. After detonating his staff in a cataclysmic release, Arklem left the Hosttower in ruins killing thousands.
The following spring Arklem resurfaced when the High Captains of Luskan united to overthrow Deudermont. Seeking revenge on the captain who destroyed his hold over Luskan, Arklem attacked the Sea Sprite. Fortunately Arklem was beaten in combat by Robillard, the wizard-protector of Sea Sprite.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness. (Wizards of the Coast), p. 110. ISBN 0-7869-1989-2.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast). ISBN 0-7869-2875-1.
- ↑ Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness. (Wizards of the Coast), p. 111. ISBN 0-7869-1989-2.
- ↑ Cryptic Studios (2013). Dungeons and Dragons: Neverwinter. Perfect World Entertainment.
- ↑ R.A. Salvatore (Oct. 2008). The Pirate King. (Wizards of the Coast), pp. 203–209. ISBN 978-0-7869-4964-9.
- ↑ R.A. Salvatore (Oct. 2008). The Pirate King. (Wizards of the Coast), p. 383. ISBN 978-0-7869-4964-9.
- ↑ R.A. Salvatore (Oct. 2008). The Pirate King. (Wizards of the Coast), p. 395. ISBN 978-0-7869-4964-9.