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Arms of Hadar was a conjuration spell for warlocks that used the power of Hadar, the Dark Hunger,[2] a Far Realm-infested star that existed within Realmspace.[3]

EffectEdit

At the caster's behest, the ground would sprout tendrils of dark energy in a 10-foot (3 meter) radius. They would swing at the creatures in the area and harm them with their necrotic energies and hinder them. Only a test of strength would lessen the harm and not cause the creature to be hindered.[2]

ComponentsEdit

The spell required verbal and somatic components.[2]

AppendixEdit

ReferencesEdit

  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211,215. ISBN 978-0-7869-6560-1.
  2. 2.0 2.1 2.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 215. ISBN 978-0-7869-6560-1.
  3. Bruce R. Cordell (2009). City of Torment. (Wizards of the Coast), p. 184. ISBN 978-07869-5184-0.