Asabis stood about seven feet tall on two legs. They had long tails. Their scales were gray to brown color, and they had light green or dun undersides. They had narrow, sloping skulls. Their eyes were very large, egg-shaped, and yellow, and they had forked tongues. Their limbs projected out at sharp angles, making their movements awkward to typical humanoid observers; however, they could move as easily on four limbs as two, balancing with their long tails.
It was very difficult to tell a male and female asabi apart.
Asabis liked to hide themselves in the sand and jump out at their targets. They were quite skilled at jumping and could jump 15 to 20 feet. Typical asabi fighters carried scimitars and light crossbows.
Asabis dwelt in tribes and often allied themselves with evil creatures. They often served as mercenaries or slaves. They were nocturnal creatures, and as such were typically only ever encountered at night.
Free asabi tribes were ruled by either a war leader or a council of elders.
Asabis only ate the soft tissue of their prey, leaving the rest to dry under the sun. They were omnivorous and also consumed fungi that grew in the desert caves they inhabited. A delicacy among the asabis were the taproots of oasis plants.
Asabis were found in deserts, particularly in the Anauroch. They made up seventeen percent of the population of Anauroch in 1372 DR. They were particularly common in the caverns in Azirrhat. Asabis could also be found in the desert areas of Durpar, Estagund, and Var the Golden.
Many asabis served the phaerimm as slaves in Anauroch. In 1360 DR, asabi mercenaries allied with the Zhentarim in an attempt to dominate trans-Anauroch trade, an attempt that was thwarted by the Harper Lander and Bedine tribes.
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- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), pp. 15–16. ISBN 0-7869-1832-2.
- ↑ 2.0 2.1 Rich Baker and James Wyatt (2004-03-13). Monster Update (Zipped PDF). Wizards of the Coast. p. 2. Retrieved on 2009-10-07.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 Ed Greenwood (1991). Anauroch. (TSR, Inc), p. 91. ISBN 1-56076-126-1.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 Dale Donovan (July 1998). Villains' Lorebook. (TSR, Inc), pp. 60–61. ISBN 0-7869-1236-7.
- ↑ 5.0 5.1 5.2 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), pp. 32–34. ISBN 0-7869-3277-5.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 99. ISBN 0-7869-1836-5.
- ↑ Thomas Reid (October 2004). Shining South. (Wizards of the Coast), p. 82. ISBN 0-7869-3492-1.