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Auckney

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Auckney was a small fiefdom near the Spine of the World.[3] It was ruled by the noble Auck family. Because its cold location was somewhat removed from busy trade routes, it was not often visited.[4]

GeographyEdit

Auckney was located on the Sea of Swords near the western edge of the Spine of the World. The village hugged a small, round harbor that was dominated by an island topped by Castle Auck. Sea cliffs lined the southern edge of the harbor and beyond the village's farms was the steep Maerlon Mountain.[4]

DescriptionEdit

The village was constantly beset by fog and strong, cold wind. An abandoned lighthouse sat on a cliff to the north of the harbor. Villagers said they could sometimes hear a woman screaming from inside the tower.[4]

In part because of its location in the harbor, Castle Auck was removed from the village. The castle, which had two 15-foot-tall towers and a 12-room house, itself was built in the 8th century DR by the Dorigast family. However, the Auck family had reigned there for more than 400 years.[4] In addition to the Auck family themselves and their steward, half a dozen servants and ten guards lived or worked in the castle.[5]

The Lord of Auckney ran a number of towers surrounding the fiefdom. When a flag flew above the tower, it was manned by a handful of soldiers.[4]

DemographicsEdit

In about 1369 DR, Auckney had a population of around 200, most living in the village around the harbor or on surrounding farms.[2] Auckney was mostly inhabited by humans, but a population of gnomes settled there, having to work extra hard to be accepted by its human inhabitants. For that reason, the gnomes of Auckney were known for their work ethic.[1]

Notable inhabitantsEdit

AppendixEdit

AppearancesEdit

Novels

ReferencesEdit

  1. 1.0 1.1 1.2 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 97. ISBN 0-7869-4915-5.
  2. 2.0 2.1 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 96. ISBN 0-7869-4915-5.
  3. R.A. Salvatore (July 2003). The Thousand Orcs. (Wizards of the Coast), p. 66. ISBN 978-0786929801.
  4. 4.0 4.1 4.2 4.3 4.4 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 136. ISBN 0-7869-4915-5.
  5. R.A. Salvatore (January 1998). The Spine of the World. (Wizards of the Coast), p. ??. ISBN 0-7869-1180-8.
  6. Black Isle Studios (2000). Steve Bokkes, J.E. Sawyer, John Deiley, Reg Arnedo, Matt Norton, et al. Icewind Dale.
  7. Black Isle Studios (2001). Chris Avellone, Steve Bokkes, John Deiley, J.E. Sawyer. Icewind Dale: Heart of Winter.

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