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Auril

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Auril (pronounced AW-rill[2]), also known as The Cold Goddess, The Frostmaiden,[4] Icedawn[5], and the Goddess of Winter,[6] was a fickle, vain, and evil deity, who was primarily venerated out of fear.[2] The few among the Iulutiuns of the Great Glacier who worshiped her called her Saukuruk.[7]

RelationshipsEdit

Auril, along with Malar, Umberlee, and their superior Talos, was a member of the Deities of Fury. Umberlee and Auril cooperated with some degree of confidence, while Malar and Auril despised each other.[2]

Much of Auril's power was absorbed by Talos in recent times,[as of when?] weakening the minor deity. Despite this, or perhaps as a result of it, Auril quietly siphoned power from the slumbering deity Ulutiu who was in stasis under the Great Glacier.[2] Kossuth and Auril were mortal enemies, but their followers seldom came across each other. Sune opposed Auril, as she blamed her for the destruction of much that was beautiful. Uthgar hated Auril as she turned the Elk Tribe away from his worship.[citation needed]

WorshipersEdit

Sacrifices to the Frostmaiden were common, especially in the North, as people hoped to appease her and thus avoid cripplingly cold winters. She also had many secret temples along the Spine of the World that brought terror and dominion to small settlements of people trying to eke out a living.[citation needed]

Auril's clergy was loosely organized, and the main goals of most followers was to intimidate common folk and make them venerate the Frostmaiden to avoid reprisals from her clergy, or to have them make donations to her church. Some of her powerful clerics accumulated impressive personal wealth in this manner, some of which they sacrificed as offerings to Auril. Her priests wore ice white robes with blue trim, and were easily identified by the dire warnings they proclaimed of the wrath of Auril come the winter. They were also known to cast cold-based spells, many of which were described in the Codicil of White.[citation needed]

Holy DaysEdit

  • Midwinter (Night), Hammer 1. This was the most holy night of the year for the clergy, a festival of ice-dancing that lasted all night.[5]
  • The Coming Storm and the Last Storm, informal but enthusiastically celebrated rituals where the priests gathered and called howling ice storms down on a region to mark the onset and end of winter.[5]

Temples dedicated to AurilEdit

Aurilian SpellsEdit

The Codicil of White was a magical book containing basic rites, rituals, services, and major ceremonies of Auril's faith. The book also had several pages devoted to the goddess' favorite arcane magic. It was created as a tool for Aurilian wizards and sorcerers to gain a better understanding of the faith.[13]

Many of the following divine magic spells were believed to be recorded in a holy book of Auril called Revelations of the Icedawn.[14]

Notable worshipers of AurilEdit

AppendixEdit

ReferencesEdit

  1. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 235. ISBN 0-7869-1836-5.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 91. ISBN 0-7869-2759-3.
  3. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 84. ISBN 0-7869-3134-5.
  4. 4.0 4.1 4.2 Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 10. ISBN 0-8803-8472-7.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), pp. 30–33. ISBN 978-0786903849.
  6. 6.0 6.1 6.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 294. ISBN 978-0-7869-6560-1.
  7. 7.0 7.1 Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 39. ISBN 1-56076-324-8.
  8. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 234. ISBN 0-7869-1836-5.
  9. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 80. ISBN 978-0-7869-4924-3.
  10. Logan Bonner (August, 2009). “Domains in Eberron and the Forgotten Realms”. In Chris Youngs ed. Dragon #378 (Wizards of the Coast), p. 32.
  11. R.A. Salvatore, Jeffrey Ludwig, Matthew Sernett, James Wyatt (November 19, 2013). Legacy of the Crystal Shard (Campaign Book). (Wizards of the Coast), p. 52. ISBN 978-0-7869-6464-2.
  12. Black Isle Studios (2002). Josh Sawyer. Icewind Dale IIInterplay.
  13. Sean K. Reynolds (2004-06-16). The Codicil of White. Magic Books of Faerûn. Wizards of the Coast. Retrieved on 2016-05-19.
  14. Thomas M. Costa (October 2003). “Faiths of Faerûn: Prayers of the Frostmaiden”. In Chris Thomasson ed. Dragon #312 (Paizo Publishing, LLC), pp. 62–65.
  15. Black Isle Studios (2000). Steve Bokkes, J.E. Sawyer, John Deiley, Reg Arnedo, Matt Norton, et al. Icewind Dale.

SourcesEdit

GalleryEdit

ConnectionsEdit

The Faerûnian Pantheon
Major Deities
AzuthBaneBhaalChaunteaCyricGondHelmIlmaterKelemvorKossuthLathanderLoviatarMaskMielikkiMyrkulMystra (Midnight) • OghmaSelûneSharShaundakulSilvanusSuneTalosTempusTormTymoraTyrUmberleeWaukeen
Other Members
AkadiAurilBeshabaDeneirEldathFinder WyvernspurGaragosGargauthGrumbarGwaeron WindstromHoarIstishiaIyachtu XvimJergalLliiraLurueMalarMililNobanionThe Red KnightSavrasSharessShialliaSiamorpheTalonaTiamatUbtaoUlutiuValkurVelsharoon


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