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Baervan Wildwanderer

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Baervan Wildwanderer, also known as The Forest Gnome, was the neutral good gnome deity of forests, travel and nature. He lived in the gnomish realm of the Golden Hills. His sacred animal was the raccoon and his holy days were on the full moon.[citation needed]

WorshipersEdit

Baervan's clerics wore wood-brown cloths and green caps. They worshiped Baervan in forest clearings while sacrificing treasure items to him monthly.[4]

RelationshipsEdit

Baervan's closest friend was Chiktikka Fastpaws, a sentient giant raccoon. His superior was Garl Glittergold. Baervan considered Segojan Earthcaller, Brandobaris, Clangeddin Silverbeard, Gwaeron Windstrom and other good nature deities among his allies. Urdlen and Malar were particularly hated enemies.[13]

HistoryEdit

This section is a stub. You can help us by expanding it.


DogmaEdit

The Great Forests of the Outdoors await those of the Forgotten Folk daring enough to venture forth from their burrows. Wander the great woodlands in search of excitement and sylvan sites of incredible beauty. Defend and protect the creatures of the forest and the woodlands in which they reside. Be ever curious, and follow life wherever it may lead.

[14]

AppendixEdit

External LinksEdit

Smallwikipedialogo This page uses content from Wikipedia. The original article was at Baervan Wildwanderer. The list of authors can be seen in the page history. As with Forgotten Realms Wiki, the text of Wikipedia is available under the Creative Commons Attribution-ShareAlike 3.0 License. Additional terms may apply. See Wikia licensing policy and Wikimedia projects Terms of Use for further details.
The Lords of the Golden Hills
The gnome pantheon


ReferencesEdit

  1. 1.0 1.1 Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 117. ISBN 0880380845.
  2. 2.0 2.1 2.2 Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 137. ISBN 0-7869-1239-1.
  3. Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 108. ISBN 0-7869-0430-5.
  4. 4.0 4.1 4.2 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 132. ISBN 0-7869-2759-3.
  5. Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 108–109. ISBN 0-7869-0430-5.
  6. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 137–140. ISBN 0-7869-1239-1.
  7. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Running the Realms. (TSR, Inc), p. 63. ISBN 1-5607-6617-4.
  8. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 240, 241. ISBN 0-7869-1836-5.
  9. Thomas E. Rinschler (2001). Deities. A Forgotten Realms Campaign Setting Web Enhancement p. 3. Wizards of the Coast. Retrieved on 2012-04-28.
  10. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 155. ISBN 0-7869-3134-5.
  11. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 62. ISBN 978-0-7869-4924-3.
  12. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 81. ISBN 978-0-7869-4924-3.
  13. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), pp. 132–133. ISBN 0-7869-2759-3.
  14. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 133. ISBN 0-7869-2759-3.

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