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Baldur's Gate: Dark Alliance II

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Baldur’s Gate: Dark Alliance II

Developer(s) Snowblind Studios
Publisher(s) Vivendi Universal Games
Distributor(s)
Designer(s)
Engine
Latest Version
Release Date(s) 2004
Genre(s) Role-playing game
Mode(s) Single player, multiplayer
Rating(s) ESRB: Teen (13+)
Platform(s) PlayStation 2, Xbox
Media
System Requirements)
Input
This article is about an element from the game Baldur's Gate: Dark Alliance II, and so some content may not be canon.
Content published in computer role-playing games is considered canon unless it violates content already existing in some other Forgotten Realms publication. Furthermore, multiple endings in a game should be considered only quasi-canon since in almost all cases no one ending has been verified as canon, with exceptions. Should there be a need to discuss this further, please do so on this article's talk page.

Baldur's Gate: Dark Alliance II is a computer role-playing game developed by Black Isle Studios for the PlayStation 2 and Xbox, released in 2004. Dark Alliance II returned to Baldur's Gate with a new story and new characters. The story begins when the player's previous three heroes are taken prisoner by an evil vampire king, Mordoc Selanmere. In part two, the player is one of the many adventurers seeking fame and fortune in Baldur's Gate. The gameplay is very similar to that of the original Dark Alliance.

The new characters are:

Allessia Faithhammer 
Human cleric
Artemis Entreri 
Human assassin
Borador Goldhand 
dwarven rogue
Dorn Redbear 
Human barbarian
Vhaidra Uoswiir 
Drow monk
Ysuran Auondril 
Elven necromancer

Unlike in the original Dark Alliance game, players can create their own magical weapons, armor, and trinkets (for a price) in Dark Alliance II.

[edit] Special appearances

Drizzt Do'Urden and his nemesis, Artemis Entreri, both make appearances as playable characters if you beat the game once on normal, and then again on "extreme" mode.

[edit] See also

[edit] External links

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