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Bane

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Symbol of Bane

Bane

Title(s) The Black Hand
The Black Lord
The Lord of Darkness
Power Level Greater deity
Subservient Deities Loviatar (god) [1]
Tiamat (god)[1]
Abbathor (exarch)[2]
Fzoul Chembryl (exarch)[2]
Hoar (exarch)[2]
Hruggek (exarch)[2]
Maglubiyet (exarch)[2]
Dominion Banehold
Alignment Lawful evil
Sphere Tyranny[1]
Portfolio Fear
Hatred
Tyranny[3]
Worshipers Conquerors, evil fighters and monks, tyrants, wizards
Cleric Alignments
Domains Destruction, Evil, Hatred, Law, Tyranny
Holy Day(s) None[4]
Favored Weapon The Black Hand of Bane (gauntlet)
Channel Divinity Prayer Bane's tactics[5]

Bane (pronounced bain) is the evil and malicious greater deity of fear, hatred and tyranny and ruler of Banehold. Preffering to plot and scheme, Bane rarely appears to act in a direct manner. His ultimate goal is to eventually control all of Faerûn.[6] When summoned though, he has a dark, rather shadowy appearance with a resemblance of dark armour and his tell-tale jeweled dark gauntlet. He eminates an aura of vast power and cruel intelligence.[7]

Contents

[edit] Time of Troubles

Bane was destroyed, or so it was thought, on 1358 DR, Eleasias 13, by Torm. He reappeared on Faerûn during a summoning by the lich Szass Tam in 1385 DR. [7]

[edit] Worshipers

The holy symbol of Bane, during the Era of Upheaval.
Main article: Church of Bane

Worshipers of Bane seek power in nearly every station of life, with the aim of one day turning it over to the Black Lord. Clerics of Bane pray for their spells at midnight.[6]

The church of Bane has increased greatly in recent history due to his return. With this he has gained nearly all the worshipers of Iyachtu Xvim, his half-demon son,[8] as well as some of Cyric.[6]

His clerics can be recognized by the black-enameled gauntlet put on one fist.[9] They are able to enact spells against undead, such as a flare of greenish phosphorescence searing smaller undead or an even fiercer radiance searing ghouls and phantoms.[10]

[edit] Relationships

Since his return, Bane has renewed his alliance with Loviatar, Malar, Mask and Talona. He hates the deities of the Triad as well as Helm, Lathander, Mystra and Oghma. Considering their history, Bane also feels particular disdain for Cyric as well.[8]

[edit] History

Bane emerges from the body of his son Iyachtu Xvim.

A mortal[11]before he became one of the Dead Three, Bane gained his divinity from Jergal.[8]

[edit] Time of Troubles

Bane and Myrkul caused the Time of Troubles by stealing the Tablets of Fate from Lord Ao. During the Time of Troubles Bane was killed by Torm in the harbor of Tantras. He has since been resurrected.[8] [12]

[edit] Dogma

Serve no one but Bane. Fear him always and make others fear him even more than you do. The Black Hand always strikes down those who stand against it in the end. Defy Bane and die - or in death find loyalty to him, for he shall compel it. Submit to the word of Bane as uttered by his ranking clergy, since true power can only be gained through service to him. Spread the dark fear of Bane. It is the doom of those who do not follow him to let power slip through their hands. Those who cross the Black Hand meet their dooms earlier and more harshly than those who worship other deities.

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[edit] References

  1. 1.0 1.1 1.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 80. Wizards of the CoastISBN 978-0-7869-4924-3.
  2. 2.0 2.1 2.2 2.3 2.4 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 81. Wizards of the CoastISBN 978-0-7869-4924-3.
  3. See FRCS Errata page 3; Bane does not have Strife, Cyric does. Please look at the discussion before hastly changing it back
  4. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 73. Wizards of the CoastISBN 978-0-7869-4924-3.
  5. Ari Marmell. Deities and Demigods: Bane, Dragon #372, p. 30. Wizards of the Coast.
  6. 6.0 6.1 6.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 237. Wizards of the CoastISBN 0-7869-1836-5.
  7. 7.0 7.1 Richard Lee Byers (March 2008). Undead, p. 201. Wizards of the CoastISBN 978-0-7869-4783-6.
  8. 8.0 8.1 8.2 8.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 238. Wizards of the CoastISBN 0-7869-1836-5.
  9. Richard Lee Byers (April 2007). Unclean, p. 43. Wizards of the CoastISBN 978-0-7869-4258-9.
  10. Richard Lee Byers (April 2007). Unclean, p. 42. Wizards of the CoastISBN 978-0-7869-4258-9.
  11. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars, p. 37. TSR, IncISBN 978-0786903849.
  12. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Wizards of the CoastISBN 0-7869-2759-3.

4th Edition D&D


The Faerûnian Pantheon
Major Deities
AzuthBaneBhaalChaunteaCyricGondHelmIlmaterKelemvorKossuthLathanderLoviatarMalarMaskMielikkiMyrkulMystra (Midnight) • OghmaSelûneSharShaundakulSilvanusSuneTalosTempusTormTymoraTyrUmberleeWaukeen
Other Members
AkadiAurilBeshabaDeneirEldathFinder WyvernspurGaragosGargauthGrumbarGwaeron WindstromHoarIstishiaIyachtu XvimJergalLliiraLurueMililNobanionThe Red KnightSavrasSharessShialliaSiamorpheTalonaTiamatUbtaoUlutiuValkurVelsharoon


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