Baphomet
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| Baphomet | ||||||||||
| Basic Information | ||||||||||
| Title(s) | Prince of Beasts Demon Lord of Minotaurs | |||||||||
| Power level | Demon lord | |||||||||
| Alignment | Chaotic evil | |||||||||
| Favored weapon | club | |||||||||
| Influence | ||||||||||
| Dominion | Endless Maze, the 600th layer of The Abyss | |||||||||
| Portfolio | Minotaurs Vengeance | |||||||||
| Domains | Animal, Chaos, Evil, Hatred, Retribution[1], Strength, War[2] | |||||||||
| Worshipers | ||||||||||
| Worshipers | Minotaurs, ogres, giants | |||||||||
| Worshiper alignment(s) |
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| Source: Faiths and Pantheons , p. 221 | ||||||||||
Contents |
Publication history
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The appearance of Baphomet as he is in Dungeons and Dragons is derived from fanciful depictions created by occultist Eliphas Lévi.[citation needed]
Advanced Dungeons & Dragons 1st edition (1977-1988)
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Baphomet first appears in module Lost Caverns of Tsojcanth (1982),[3] and then appears in the first edition Monster Manual II (1983),[4] under the demon entry.
Baphomet makes another appearance in the module The Throne of Bloodstone (1988).[5]
Advanced Dungeons & Dragons 2nd edition (1989-1999)
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Baphomet was detailed as a deity in the book Monster Mythology (1992), including details about his priesthood.[6]
Baphomet's role among the giant deities of the Forgotten Realms campaign setting is described in detail in Giantcraft (1995).[7]
His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996).[8]
Dungeons & Dragons 3.0 edition (2000-2002)
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Baphomet appeared, again as a demon lord, in the Book of Vile Darkness (2002).[9]
Dungeons & Dragons 3.5 edition (2003-2007)
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Baphomet is fully detailed in Dragon, in issue #341 (March 2006) in the "Demonomicon of Iggwilv" feature.[10]
Baphomet was featured in the Fiendish Codex I: Hordes of the Abyss (2006).[11]
Dungeons & Dragons 4th edition (2008-)
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Baphomet is one of the few demon lords mentioned in the 4th edition Monster Manual (2008).[12]
Baphomet is fully detailed in the online version of Dragon, in issue #369 (November 2008) in the "Demonomicon of Iggwilv" feature.[13]
Description
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Added by Niirfa-saBaphomet has the appearance of a 12' tall humanoid with a bull's head, a bovine tail, and broad, stubby hands and feet. His body is covered with coarse black hair. His horns curve downward and outward. He wields a giant bardiche. Baphomet can spit out gouts of unholy water.
Relationships
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Baphomet hates Yeenoghu, and the two are bitter enemies. The two have been warring against each other for as long as they themselves could remember, and both have forgotten the origin of their feud. Baphomet's other enemies include the demon lord Graz'zt, who recently imprisoned him for some time much as he imprisoned Waukeen during the Time of Troubles, and the Demon Queen of Harpies Ardat.
The hatred between Baphomet and Yeenoghu started with an alliance. Both lords had allied to invade an elven kingdom, but were eventually pushed back by the elves, Bahamut, and an alliance of good dragons. Both demon lords blame the other for the defeat.
Baphomet has an unusual relationship (for tanar'ri) with Pale Night, who shares his lair. The two are neighbors with what amounts to an unofficial noninterference pact, as Pale Night's influence does not really extend much further than the edges of her plateau. Though they have never joined forces to accomplish a goal, it's possible that any attempt to lay siege to the holdings of one might provoke the other.[2]
Realm
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Baphomet's realm of the Endless Maze (in Gary Gygax's Gord novels, Baphomet's realm is called Shubgottia) is the 600th layer of the Abyss, supposedly infinite in size. Here, Baphomet dwells in his palace, the Lyktion, and spend his time creating various new demonic breeds in his infamous Tower of Science. Some of his more successful creations are the goristroi, the bulezaus, the ghours, and more recently, the feral ankashars.
Dogma
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Baphomet is the embodiment of savagery, an insidious force that worms its way into the heart of his followers to deceive them into embracing brutality.
Worshipers
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Baphomet has a multitude of minotaur, ogre, and giant followers and minions. He is also served by ghour demons, a race of demons resembling burly, hairless minotaurs which command troops of these mortal minions. He seeks to use them to further his schemes, notably to gain the upper hand in his battles against Yeenoghu. A multitude of other twisted creatures revere Baphomet as well, some becoming his thralls, and if they pleased their bestial patron, they would be granted rulership of a portion of the Endless Maze. Those who displease Baphomet are eaten.
History
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It is suggested that Baphomet started his existence as a mortal creature; although it is unclear whether he was a beast that lived as a man or a man who lived as a beast. It is also suggested that he was cursed by the gods for daring to treat them like cattle, and thus banished to the Abyss. In any case, Baphomet reveled in his power, seeing the curse more as a blessing.
Almost a thousand years ago, Yeenoghu and Baphomet orchestrated an invasion of Western Oerik on the world of Oerth, opening vast portals in the forest of Ravilla. Armies of demons, gnolls, and minotaurs poured into the forests, burning them and slaughtering wood elves by the thousands. An army of elves, allied with Bahamut and his dragons, managed to defeat the demonic alliance after a long war. The portals were sealed shut and cities were built to guard them. Yeenoghu and Baphomet became enemies, each blaming the other for their defeat.
Cult of Baphomet
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According to Monster Mythology, Baphomet is increasingly attracting a following amongst minotaurs. He seeks to use them to further his schemes, notably to gain the upper hand in his battles against Yeenoghu. A multitude of other twisted creatures revere Baphomet as well, some becoming his thralls, and if they pleased their bestial patron, they would be granted rulership of a portion of the Endless Maze. Those who displeases Baphomet are eaten, of course.
Baphomet grants spells as a lesser deity[1], and has as his symbol a twisted circular maze awash in blood.[2]
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Baphomet has a multitude of minotaur, ogre and giant followers and minions. He is also served by ghour demons, a race of demons resembling burly, hairless minotaurs which command troops of these mortal minions.
References
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- ↑ 1.0 1.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 221. Wizards of the Coast. ISBN 0-7869-2759-3.
- ↑ 2.0 2.1 2.2 Ed Stark, James Jacobs, Erik Mona (June 13, 2006). Fiendish Codex I: Hordes of the Abyss, p. 59. Wizards of the Coast. ISBN 0-7869-3919-2.
- ↑ Gygax, Gary. The Lost Caverns of Tsojcanth (TSR, 1982)
- ↑ Gygax, Gary. Monster Manual II (TSR, 1983)
- ↑ Dobson, Michael, and Douglas Niles. The Throne of Bloodstone (TSR, 1988)
- ↑ Sargent, Carl. Monster Mythology (TSR, 1992)
- ↑ Winninger, Ray. Giantcraft (TSR, 1995)
- ↑ McComb, Colin. On Hallowed Ground (TSR, 1996)
- ↑ Cook, Monte. Book of Vile Darkness (Wizards of the Coast, 2002)
- ↑ Jacobs, James. "The Demonomicon of Iggwilv: Baphomet." Dragon #341 (Paizo Publishing, 2006)
- ↑ Jacobs, James, Erik Mona, and Ed Stark. Fiendish Codex I: Hordes of the Abyss (Wizards of the Coast, 2006)
- ↑ Mearls, Mike, Stephen Schubert, and James Wyatt. Monster Manual (Wizards of the Coast, 2008)
- ↑ Schwalb, Robert J. "Demonomicon of Iggwilv: Baphomet, Prince of Beasts." Renton, WA: Wizards of the Coast, 2008. Available online: [1]
Additional reading
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- Eric L. Boyd. "Demon Cults of the Realms." Dragon #355. Bellevue, WA: Paizo Publishing, 2007.
- Pramas, Chris. "The Empire of Ravilla." Dragon #285. Renton, WA: Wizards of the Coast, 2001.
- Pramas, Chris. "The Gnolls of Naresh." Dragon #289. Renton, WA: Wizards of the Coast, 2001.
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