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Black Isle Studios

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Black Isle Studios
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Organizational information
Founded

1996

Founder(s)

Feargus Urquhart

Dissolved

2003

Headquarters

Irvine, California, USA

Parent

Interplay Entertainment

Key people


Black Isle Studios was a division of the PC and video game developer and publisher Interplay Entertainment, created specifically for the development of PC role-playing games. The division was formed during 1996, adopting the name "Black Isle Studios" during 1998.[1] The idea for the division's name came from the Black Isle in Scotland - founder Feargus Urquhart's native country.[2] Black Isle Studios was most famous for working on the Fallout, Icewind Dale and Baldur's Gate series of PC role-playing games, though it only published the Baldur's Gate series.

ClosureEdit

In 1998, several key members responsible for the division's first title, Fallout, left Interplay to form Troika Games.[3] On December 8, 2003, in the midst of serious financial difficulties, Interplay laid off the entire Black Isle Studios staff.[4], filing bankruptcy on June 2, 2004. By then, most members had moved on to found Obsidian Entertainment.

Until last, Black Isle Studios worked on new innovative games, such as Fallout 3 (Codename: Van Buren) and Black Isle's Torn.

ProductsEdit

Among the products whose development Black Isle assisted are:

Two compilations bearing their name were also released:

  • Black Isle Compilation (2002)
  • Black Isle Compilation Part Two (2004)

ReferencesEdit

  1. Cheong, Ian. Game Info. Lionheart Chronicles. GameSpy. Retrieved on July 25 2006.
  2. Keefer, John (January 2001). Black Isle Studios: We are not BioWare. GameSpy. Retrieved on July 25 2006.
  3. Blancato, Joe. The Rise and Fall of Troika. The Escapist. Retrieved on March 27 2007.
  4. Thorsen, Tor (2003-12-08). Interplay shuts down Black Isle Studios. GameSpot. Retrieved on May 1 2006.
  5. Black Isle Studios Website. Interplay. Archived from the original on 2003-06-04. Retrieved on July 25 2006.

External linksEdit

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