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Blindness/Deafness

From Forgotten Realms Wiki

Spell

Blindness/Deafness

School Transmutation
Descriptor
Level Bard 2, Cleric 3, Sor/Wiz 2, Darkness 2

3rd ed. rules

Blindness/deafness is a transmutation spell that makes the subject blind or deaf.

[edit] Effect

The subject becomes blinded or deafened, as you choose. In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus to attackers. attack rolls (they are effectively invisible), moves at half speed, and suffers a -4 penalty on most Strength - and Dexterity - based skills. A deafened character, in addition to the obvious effects, suffers a -4 penalty on initiative and a 20% chance to miscast and lose any spell with a verbal (V) component that he tries to cast.

The Dungeon Master's Guide has more details on the effects of blindnessand deafness.

[edit] References

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