|This article is about elements from the Baldur's Gate series of video games.|
|Video games are considered canon unless they contradict content in some other Forgotten Realms publication.|
While there was skepticism regarding the claim, Minsc insisted that Boo was, in fact, a miniature giant space hamster who was intelligent and could converse coherently with him. However, as Minsc was quite addled, it was unclear whether or not his claims were true.
In the Baldur's Gate series, Boo appears as an item in Minsc's inventory but if the player tries to remove him he scurries away and the protagonist receives a harsh glare from Minsc. He also features in Minsc's portrait in both Baldur's Gate I and II, but in the second game only his hamster squeaks are heard alongside Minsc's dialogue.
- In the games Mass Effect 2 and 3, also from BioWare, the player can buy a "Space Hamster" in the human shop on the Citadel. In the Citadel DLC, Shepard tells the hamster to "go for the eyes" if anyone attacks it—something Minsc frequently says to Boo in Baldur's Gate 1 & 2.
- Apparently, Boo once came to visit Wizards of the Coast's offices while making a media tour about Legends of Baldur's Gate and DMed a game of D&D.
- Neverwinter Nights 2: Mask of the Betrayer mentions Minsc and boo as heroes of Rashemen in a loading screen.
- Both Minsc and Boo have been added to Neverwinter Online in Module 6, released on 4/07/2015
- In Torment: Tides of Numenera, you can meet a trader named Madelia Glittering who has three orbs orbiting her head, each containing a rodent. The rodents are named Bei, Bu and Bao, and are not for sale.
- ↑ BioWare (1998). James Ohlen, Ray Muzyka. Baldur's Gate. Black Isle Studios.
- ↑ BioWare (2000). James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.