|This article or section includes a list of references or external links, but its sources remain unclear because it lacks in-text citations.
You can improve this article by introducing more precise citations.
A bugbear is a massive humanoid distantly related to, but larger and stronger than, goblins and hobgoblins. Like many goblinoids, bugbears speak the Goblin language. They are one of the only goblinoids to be covered in fur.
Bugbears resemble hairy, feral goblins standing seven feet tall. They take their name from their noses and claws, which are similar to those of bears. Their claws are not long and sharp enough to be used as weapons, so bugbears often armor and arm themselves with a variety of purloined gear. Most often, this gear is second-rate and in poor repair. Many bugbears are chaotic evil in alignment, favoring the rogue class.
Many scholars now believe that bugbears and goblins were both bred by the hobgoblins as slave races, with bugbears serving as elite soldiers.
Bugbears, like other goblinoids, have a reputation for being dim-witted and brutish. This claim is not unfounded and like their kin bugbears have easily provoked tempers and are prone to fitful rages. Few bugbears overcome this nature and their culture's brutal nature. Bugbear heroes, though rare, are heard of and can acquire significant renown if successful. Often the motivation for this change of heart comes from the rewards earned from virtue, which in the long term are more pleasing than the short-lasting pleasures of evil.
Bugbears are often found in the company of other goblinoids, particularly goblins, since tribes made up mostly of hobgoblins and bugbears tend to be wiped out quickly by other races as a precaution. Some bugbears also operate independently, though tribes ruled by hobgoblins are better organized and less savage. This is in part because bugbears have little patience for diplomacy or negotiation, preferring violent solutions to conflicts unless obviously overpowered. In general, bugbears live a life based around survival and become rogues, though many also make excellent barbarians.
Bugbears have their own pantheon, led by Hruggek. Bugbears often decapitate their enemies as a way to honor Hruggek, who is said to do the same. Since the Spellplague the power of Hruggek has been diminished and the god now serves as an exarch of Bane, the god of tyranny.
- ↑ 1.0 1.1 1.2 1.3 1.4 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 32. ISBN 1-5607-6619-0.
- ↑ 2.0 2.1 2.2 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 33. ISBN 978-0786965614.
- ↑ 3.0 3.1 3.2 3.3 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), pp. 135–136. ISBN 978-0-7869-4852-9.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 29. ISBN 0-7869-2893-X.
- ↑ 5.0 5.1 5.2 Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 136. ISBN 0-7869-2875-1.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 221. ISBN 0-7869-2759-3.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 137. ISBN 0-7869-2875-1.
- ↑ 8.0 8.1 Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), p. 20. ISBN 978-0-7869-4929-8.
- ↑ Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 135. ISBN 978-0-7869-4852-9.
- ↑ 10.0 10.1 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 136. ISBN 978-0-7869-4852-9.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 180. ISBN 978-0-7869-4924-3.
- David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc). ISBN 0-8803-8738-6.
- Gary Gygax (1977). Monster Manual. (TSR, Inc). ISBN 0-9356-9600-8.