Dungeons and Dragons categorizes weapon damage into three types: bludgeoning, slashing, and piercing. Bludgeoning weapons deal damage by force of impact over a relatively large area, whereas slashing and piercing weapons rely on applying force at a point or with a sharp edge. Some creatures are resistant or immune to certain types of damage. For example, a skeleton takes less damage from piercing and slashing weapons.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 114. ISBN 0-7869-2886-7.
This category has the following 7 subcategories, out of 7 total.
Pages in category "Bludgeoning weapons"
The following 30 pages are in this category, out of 30 total.