All spells in the Time domain.
“Time stop was a transmutation spell that effectively stopped time for everyone except the...Time stop
“Permanency was a universal spell that made certain spells permanent. The caster could make the...Permanency
“Haste was a spell that caused the affected target(s) to move and act more quickly than normal. A...Haste
“The spell foresight grants the caster powerful warnings about the future. The Netherese arcanist...Foresight
“Contingency was an evocation spell that allowed a caster to set a trigger for another stored...Contingency
“Mass haste was a transmutation spell that sped up multiple subjects. This spell functioned in...Mass haste
“Freedom of movement is a common abjuration spell that allows the subject to move normally...Freedom of movement