All spells in the Time domain.
“Contingency was an evocation spell that allowed a caster to set a trigger for another stored...Contingency
“Permanency was a universal spell that made certain spells permanent. The caster could make the...Permanency
“Time stop was a transmutation spell that effectively stopped time for everyone except the...Time stop
“Haste is a spell which causes the affected target(s) move and act more quickly than normal. A...Haste
“The spell foresight grants the caster powerful warnings about the future. The Netherese arcanist...Foresight
“Mass haste was a transmutation spell that sped up multiple subjects. This spell functioned in...Mass haste
“True strike was a divination spell that allowed the caster to look a few seconds into the future...True strike