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Cause fear

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Cause fear was a cleric prayer[1] or a necromancy[2] or abjuration[7][8][12] spell used by both divine and arcane spellcasters. It could cause a creature to flee in panic from the caster.[1][2][7][8][12] Older versions of this spell were reversible, known as remove fear, and bolstered the morale and courage of the recipients.[7][8][12]


This spell/prayer has evolved over time: the prayer version could be used against a single creature within 50 ft (15.2 m),[1] whereas the pre-Spellplague spell could effect more than one creature in a 30 ft (9.1 m) area if the caster had sufficient experience.[2][7][8] The oldest version of cause fear required the caster to successfully touch a single target.[12] All versions filled the victims with dread and compelled them to flee the caster if they could not muster the will to resist.[1][2][7][8][12] The victim could avoid obstacles and hazards but it was more vulnerable to enemy assault.[1]


Only verbal and somatic components were required to cast this spell.[2][7][8][12]


See AlsoEdit


  1. 1.0 1.1 1.2 1.3 1.4 1.5 Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 63. ISBN 0-7869-4867-1.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 208. ISBN 0-7869-2886-7.
  3. Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), p. 182. ISBN 0-7869-2889-1.
  4. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 64. ISBN 0-7869-1836-5.
  5. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), pp. 89, 181. ISBN 0-7869-3134-5.
  6. Monte Cook (Oct 2002). Book of Vile Darkness. (Wizards of the Coast), p. 66. ISBN 0-7869-0672-3.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 202. ISBN 0-88038-716-5.
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 256. ISBN 0-7869-0329-5.
  9. Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 152. ISBN 1-56076-107-5.
  10. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 186. ISBN 0-7869-0394-5.
  11. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 24, 44. ISBN 0-9356-9601-6.
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 44. ISBN 0-9356-9601-6.

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