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Chessenta

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Chessenta
Capital Cimbar
Government Various
Population 3,386,880
Races
Humans82%
Halflings6%
Half-orcs4%
Lizardfolk2%
Others1%
{{{11}}}{{{12}}}%
{{{13}}}{{{14}}}%
{{{15}}}{{{16}}}%
{{{17}}}{{{18}}}%
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Religions Anhur, Azuth, Hoar, Lathander, Red Knight, Tchazzar, Waukeen
Imports Cheese, glass, horses, magic weapons, mercenaries, perfume, pork, slaves
Exports Art, cows, gold, grapes, olive oil, quality iron, silver, slaves, statues, weapons, wine
Alignment

Source: FRCS, p. 182

Chessenta is a country of individual city-states that are often at war with one another. As such, the region is ripe with opportunities for adventurers and mercenaries alike. While they appreciate culture and theatre, the culture of the Chessentans revolves around war and war heroes. The city of Cimbar is the theoretical capital of Chessenta[1] as it was the definitive capital of Tchazzar's brief Chessentan Empire.[2]

Contents

[edit] Major geographical features

[edit] Lakes

The Akanamere
A lake rich in fish and lizardfolk.[2]

[edit] Mountains

Akanapeaks
The tallest mountain range in Chessenta. It is the known home to the Flaming Spike orc tribe.[2]
Riders to the Sky
A range of hills and mountains that is the domain of trolls and duergar.[2]

[edit] Notable locations

[edit] Cities

Cimbar
The largest city and the spiritual capital of Chessenta.[2]
Airspur
An influential trading port that is home to a large population of half-orcs.[2]
Akanax
This large city is in essence a large military camp.[2]
Luthcheq
The City of Madness is led by the Karanok family, all of whom are members of the Cult of Entropy.[2] As such, magic is shunned in the city.[3]
Mordulkin
A city on the eastern side of the Bay of Chessenta. Ruled for a long time by the Jedea family and a haven for wizards.[4]
Soorenar
A wealthy city that is alligned with other city-states against Cimbar.[3]

[edit] Navy and seafaring

Chessentan vessels are named after sea creatures or sea-related myths.[5]

[edit] Notes

  1. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 182. Wizards of the CoastISBN 0-7869-1836-5.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 183. Wizards of the CoastISBN 0-7869-1836-5.
  3. 3.0 3.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 184. Wizards of the CoastISBN 0-7869-1836-5.
  4. Scott Bennie (1990). Old Empires, p. 55. TSR, IncISBN 0-8803-8821-8.
  5. Steven E. Schend (1999). Sea of Fallen Stars, p. 15. TSR, IncISBN 0-7869-1393-2.

[edit] Sources

4th Edition D&D