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The church of the Red Knight was a small organization based primarily in the west of Faerûn, devoted to the Red Knight.

HistoryEdit

The church of the Red Knight was not a distinct entity from the church of Tempus until the end of the Time of Troubles. At that point, a small organization of priests and monks split off from their parent church, apparently encouraged by Tempus himself.[1] For decades afterward, many still believed the Red Knight to merely be an aspect of Tempus[2] and Tempurans only barely tolerated their god's dissemination of power,[1] ensuring the church remained relatively small. The Red Knight's heroics, however, ensured a dedicated following in southwest Faerûn. The faith began to come into its own in 1361 DR, after the Horde War of the previous year.[2]

The mercenary paladin Kendera Steeldice also helped spread the faith in the Old Empires thanks to her aid in Mulhorand's conquest of Unther.[3][4]

ChurchesEdit

The Citadel of Strategic Militancy
Located northeast of Baldur's Gate, the Citadel of Strategic Militancy was a noble estate belonging to the Bloodhawk clan that was pillaged during the Time of Troubles. Rebuilt by the Bloodhawk scion, Lady Kaitlin, she transformed it into a bastion of her faith and home to the Red War College, with miles of surrounding farmland.[5]
The House of Strategy
The House of Strategy was based in Ankhapur. The Red Knight was formerly the patron of Ankhapur's royal family and was that city's state religion for a couple of decades. When Janol Famisso became king, he had the state religion changed to that of Lathander, causing the Red Knight's clergy to suffer a marked loss of influence.[6][7]

Notable ClergyEdit

  • Justicale, Hierarch of the House of Strategy in Ankhapur.[7]

ReferencesEdit

  1. 1.0 1.1 Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), p. 44. ISBN 0-7869-0657-X.
  2. 2.0 2.1 Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), p. 45. ISBN 0-7869-0657-X.
  3. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 23. ISBN 0-7869-1836-5.
  4. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 186. ISBN 0-7869-1836-5.
  5. Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), p. 46. ISBN 0-7869-0657-X.
  6. Steven E. Schend and Dale Donovan (September 1998). Empires of the Shining Sea. (TSR, Inc), p. 127. ISBN 978-0786912377.
  7. 7.0 7.1 Steven E. Schend and Dale Donovan (September 1998). Empires of the Shining Sea. (TSR, Inc), p. 148. ISBN 978-0786912377.

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