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Citadel Felbarr was originally a dwarven citadel of over 25,000 dwarves that at different times in history belonged to dwarves, humans, orcs, and since 1367 DR once again the dwarves.[2]

The badge of office for the King of Citadel Felbarr was a a simple golden crown adorned with three large sapphires.[3]

Geography

Citadel Felbarr was located at the base of the Rauvin Mountains along the River Redrun, with Silverymoon Pass to the south and Sundabar Vale to the east. A trade route connected Felbarr to Sundabar to the southeast and Beorunna's Well to the northwest beyond the Cold Wood.[4]

Citadel Felbarr had tunnels in the Upper Underdark that connected it to Mithral Hall in the west.[5]

History

In around 1054 DR the dwarves abandoned Citadel Felbarr. The humans of Silverymoon quickly took advantage of this masive citadel and garrisoned it with over 3,000 troops[2] However after a battle lasting many months the citadel was captured in 1104 DR by orcs and renamed Citadel of Many Arrows.[6] It was recaptured by a force of Dwarves in 1367 DR.

-1900 DR
Originally a part of Delzoun, Citadel Felbarr was completed.[7]
273 DR
Three dwarf clans from Ammarindar and Citadel Felbarr migrated together to Myth Drannor.[7]
1104 DR
Citadel Felbarr fell into orc hands after the Battle of Many Arrows.[6]
1367 DR
Citadel Felbarr was regained by Emerus Warcrown when King Obould's forces were exhausted after battling another orc tribe led by king Greneir[8]
1479 DR
Emerus Warcrown was still king as of 1479 DR.[1]
1486 DR
King Emerus Warcrown abdicated his throne and title to join Bruenor Battlehammer on the march to reclaim Gauntlgrym. The king was replaced by Parson Glaive.[9]
Post 1486 DR
Some point after Parson Glaive was made king of Citadel Felbarr, the throne was given over to the royal couple, King Morinn and Queen Tithmel, a pair of wise monarchs, who made it a point to rule as equals. Together they gave their support to a group of adventurers to deal with the Fire Giant threat in the old forge of Ironslag, lead by the fire giant ruler, Duke Zalto and his family, after the removal of the Ordening. In return for their efforts fighting the giants, the monarchs of Citadel Felbarr offered to build the adventurers a fortified tower somewhere in the Silver Marches, as well as supply the tower with ten Felbarren dwarf guards.[10]

Relationships

Citadel Fellbarr often traded with Beorunna's Well, Quaervarr, Silverymoon, and Sundabar.[11] It also exchanged caravans with Mithral Hall.[12]

King Warcrown signed the Treaty of Garumn's Gorge with the orc King Obould along with King Bruenor Battlehammer at Mithral Hall.[13]

Places of interest

The Hammer
The first gate, comprising of two 40 foot high stone gates, on the path to The Runegate
The Anvil
The second gate, comprising of two 30 foot high stone gates, on the path to the Runegate, also where the path crosses the river
The Runegate
A pair of stone doors each 20 foot square and 3 feet thick. Covered in 32 deadly runes, these gates are the considered to be the greatest accomplishemnt of the dwarves in the reoccupation of Citadel Felbarr.
North Vigil
A defensive area overlooking the path to the Runegate, complete with heavy catapults and ballistae. Competed before the winter of 1372 DR
South Vigil
A defensive area overlooking the path to the Runegate, complete with heavy catapults and ballistae.
Hall of Ceremony
A high cavern, part natural and part carved, with a large fireplace and the king's throne on a raised dais.[14]
Cemetery
The most revered part of the citadel. It was where Clan Warcrown was buried. It always under construction for expansion. The oldest chamber was large with many tunnels and smaller rooms.[15]

Notable inhabitants

Appearances

Novels

References

  1. 1.0 1.1 1.2 R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast). ISBN 0-7869-6371-9. Cite error: Invalid <ref> tag; name "TC" defined multiple times with different content
  2. 2.0 2.1 slade, et al. (April 1996). The North: Guide to the Savage Frontier. Edited by James Butler. (TSR, Inc.), p. Cannot cite pages from this boxed set. See {{Cite book/The North: Guide to the Savage Frontier}} for a list of citations that may be used.. ISBN 0-7869-0391-0.
  3. Rand Sharpsword. Personalities of the Silver Marches (net article) (in english). Wizards of the Coast. Retrieved on 12/28/2009.
  4. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), pp. 138–139. ISBN 0-7869-4915-5.
  5. R.A. Salvatore (July 2003). The Thousand Orcs. (Wizards of the Coast), p. 51. ISBN 978-0786929801.
  6. 6.0 6.1 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 85. ISBN 0-7869-3654-1.
  7. 7.0 7.1 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 84. ISBN 0-7869-3654-1.
  8. R.A. Salvatore (July 2003). The Thousand Orcs. (Wizards of the Coast), pp. 15–16. ISBN 978-0786929801.
  9. R.A. Salvatore (September 2015). Archmage. (Wizards of the Coast), ISBN 0-7869-6575-4
  10. Christopher Perkins (September 6, 2016). Storm King's Thunder. In Kim MohanMichele Carter eds. (Wizards of the Coast), pp. 79. ISBN 978-0786966004.
  11. R.A. Salvatore (July 2003). The Thousand Orcs. (Wizards of the Coast), p. 1. ISBN 978-0786929801.
  12. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 198. ISBN 0-7869-6371-9.
  13. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 229. ISBN 0-7869-6371-9.
  14. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 191. ISBN 0-7869-6371-9.
  15. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 117. ISBN 0-7869-6371-9.
  16. 16.0 16.1 R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 41. ISBN 0-7869-6371-9.
  17. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 195. ISBN 0-7869-6371-9.
  18. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 42. ISBN 0-7869-6371-9.
  19. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 45. ISBN 0-7869-6371-9.
  20. 20.0 20.1 R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 73. ISBN 0-7869-6371-9.
  21. 21.0 21.1 R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 155. ISBN 0-7869-6371-9.
  22. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 74. ISBN 0-7869-6371-9.
  23. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 157. ISBN 0-7869-6371-9.
  24. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 114. ISBN 0-7869-6371-9.
  25. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 159. ISBN 0-7869-6371-9.
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