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Clangeddin Silverbeard

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Clangeddin symbol
Clangeddin Silverbeard
Basic Information
Title(s) The Father of Battle
The Giantkiller
The Goblinbane
Lord of the Twin Axes
The Rock of Battle
The Wyrmslayer
Power level Intermediate deity
Exarch of Moradin[1]
Influence
Dominion Dwarfhome
Area(s) of Interest Battle
Portfolio Battle
War
Valor
Bravery
Honour in battle
Domains Dwarf, Good, Law, Strength, War[2]
Worshipers
Worshipers Barbarians, dwarven defenders, dwarves, fighters, monks, paladins, strategists, tacticians, warriors[2]
Worshiper alignments
LG NG CG
LN N CN
LE NE CE
Favored weapon Giantbane (Battleaxe)
Rules Information
Alignment Lawful good

Clangeddin Silverbeard, pronounced (clan-gedh-din sihl-vur-beard), was the dwarven deity of battle and honour in warfare. He was known as the the Father of Battle and the Lord of the Twin Axes. His holy symbol was two crossed battleaxes.[2] He delighted in battle, although he did not tolerate treachery or deceit, and he expected his followers to do the same. He and his followers hated giants and trained their fellow dwarves in special ways to fight them.[citation needed]

The domains associated with him were: Dwarf, Good, Law, Strength, and War, and his favored weapon was the battleaxe.[2]

He was also a lawful good exarch of Moradin.[1]

FollowersEdit

Clangeddin's clerics, known as alaghor ("Those who demonstrate valor in battle") taught and learnt the art of forging armour and weapons, and practiced military training each day. Though they sought to make their dwarven brethren stronger on the battlefield through their teachings, followers of Clangeddin were often viewed as little more than bloodthirsty barbarians among other races.[2]

Clangeddin's priests wore silver war helms and chain mail. He was worshiped before and during battle and weapons were sacrificed to him in honor.[citation needed]

DogmaEdit

The finest hours of dwarvenkind come in the thrusts and feints of war. Seize the opportunity to defend you kin and ensure their victory wherever conflicts erupts. Revel in the challenge of a good fight, and never waver in the face of adversity, no matter how ominous. Lives should never be thrown away foolishly, but the greatest honour is to sacrifice oneself for the cause on the field of battle in service to a righteous cause. When not fighting prepare for next conflict physically, tactically, and by acquiring resources. Attack hill giants whenever possible and other evil giants whenever necessary."[3]

ReferencesEdit

  1. 1.0 1.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 81. Wizards of the CoastISBN 978-0-7869-4924-3.
  2. 2.0 2.1 2.2 2.3 2.4 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 116. Wizards of the CoastISBN 0-7869-2759-3.
  3. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 116-117. Wizards of the CoastISBN 0-7869-2759-3.
The Morndinsamman
The dwarven pantheon
Moradin
Intermediate Deities
Berronar TruesilverClangeddin SilverbeardDumathoinSharindlar
Exarchs
Dugmaren BrightmantleMarthammor DuinThard HarrVergadain
Dead Powers
Deep DuerraGorm GulthynHaela BrightaxeLaduguer
Ex-members
Abbathor


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