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Cold Vale

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Cold Vale
Geographical information
Type Valley
Area Silver Marches, Northwest Faerûn[1]
Societal information
Races Behirs[1]

Inhabitants of the Cold Vale
Locations in the Cold Vale
Organizations in the Cold Vale
Settlements in the Cold Vale

Cold Vale was a wild and desolate region between the southern edge of the Cold Wood and the northern spur of the Rauvin Mountains.[1]

GeographyEdit

The Cold Vale was a land of broken hills, swift cold streams, and mossy gorges.[1]

InhabitantsEdit

This was well known troll lands.[1]

HistoryEdit

In the past dwarf-paths criss crossed the vale, leading from Citadel Felbarr to Citadel Adbar. By 1372 DR, these paths had fallen into disuse and were largely forgotten, even by the dwarves.[1]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Ed Greenwood and Jason Carl (July 2002). Silver Marches, p. 9. Wizards of the CoastISBN 0-7869-2835-2.
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