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Cold Vale

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Location of the Cold Vale in the Silver Marches.
Cold Vale
Geographical information
Type Valley
Area Silver Marches, Northwest Faerûn[1]
Societal information
Races Trolls, behirs[1]

Inhabitants of the Cold Vale
Locations in the Cold Vale
Organizations in the Cold Vale
Settlements in the Cold Vale
Roads in the Cold Vale
Events in the Cold Vale

The Cold Vale was a wild and desolate region between the southern edge of the Cold Wood and the northern spur of the Rauvin Mountains.[1]

GeographyEdit

The Cold Vale was located between the Cold Wood (later the Glimmerwood) to the north and the Rauvin Mountains to the south. The northern mouth of Dead Orc Pass opened up into the vale. To the east, the vale opened up into Adbar Run. To the west, the vale ended against the Night Trees forest (later part of the Glimmerwood]] and the foothills around Citadel Felbarr.[2] The River Rauvin passed through the vale from the Cold Wood before going underground north of the Dead Orc Pass into the Rauvinheart caverns.[3]

DescriptionEdit

The Cold Vale was a land of broken hills, steep ravines, swift cold streams, and mossy gorges.[1][4]

HistoryEdit

In the past, dwarf-paths crisscrossed the vale, leading from Citadel Felbarr to Citadel Adbar. By 1372 DR, these paths had fallen into disuse and were largely forgotten, even by the dwarves.[1]

In 1484 DR, Bromm, one of the twin kings of Citadel Adbar, was beheaded in the Cold Vale by the orc warlord Hartusk in what became known as the Battle of the Cold Vale.[5] Bromm and a unit of the Wilddwarf Brigade were attacked by orcs, giants, and the drow Tiago Baenre on the white dragon Arauthator.[6] Oretheo Spikes was the only survivor.[7]

In 1484-1485 DR, the dwarves of Citadel Felbarr opened a tunnel entrance to their citadel that led to the Cold Vale.[8]

On Hammer 30, 1485 DR, the Battle of Midwinter took place in the Cold Vale, two miles from the pond where Harnoth had fallen. The battle occurred in a blinding snowstorm between 3,000 dwarves of Citadel Felbarr and 3,000 goblinkin (mostly orcs) and a score of giants of Many-Arrows. The dwarves were victorious.[9]

InhabitantsEdit

The vale was well known for its trolls.[1]

Notable inhabitantsEdit

AppendixEdit

AppearancesEdit

Novels

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 9. ISBN 0-7869-2835-2.
  2. 2.0 2.1 Ed Greenwood and Jason Carl (July 2002). Silver Marches (Map). (Wizards of the Coast). ISBN 0-7869-2835-2.
  3. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 17. ISBN 0-7869-2835-2.
  4. 4.0 4.1 Sean K. Reynolds (2002-07-19). More Marches (Zipped PDF) p. 5. Wizards of the Coast. Retrieved on 2009-10-07.
  5. R.A. Salvatore (March 2015). Vengeance of the Iron Dwarf. (Wizards of the Coast), p. 20. ISBN 0-7869-6570-3.
  6. R.A. Salvatore (September 2014). Rise of the King. (Wizards of the Coast). ISBN 0-7869-6515-0.
  7. R.A. Salvatore (March 2015). Vengeance of the Iron Dwarf. (Wizards of the Coast), p. 197. ISBN 0-7869-6570-3.
  8. R.A. Salvatore (March 2015). Vengeance of the Iron Dwarf. (Wizards of the Coast), pp. 92–93. ISBN 0-7869-6570-3.
  9. R.A. Salvatore (March 2015). Vengeance of the Iron Dwarf. (Wizards of the Coast), p. 94. ISBN 0-7869-6570-3.
  10. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 108. ISBN 0-7869-2835-2.

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