Conjure animals was a conjuration spell that summoned fey spirits that took the shape of animals.
Effect
The beast or beasts that were formed were considered fey and the caster could decide how the fey spirits' power would be divided. This power would usually be divided over one powerful creature, two half as powerful, three less powerful, or four weaker creatures, but if used with a higher spell level then the number of creatures would double or even triple. They also considered the caster and her allies companions and followed the commands of the caster.
The beast or beasts would last for a hour or until they "died" from their wounds or otherwise.
Components
Only vocal and somatic components were needed for this spell.[4]
References
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 225. ISBN 978-0-7869-6560-1.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), pp. 174, 227. ISBN 0-88038-716-5.
- ↑ Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 225. ISBN 978-0-7869-6560-1.