Fandom

Forgotten Realms Wiki

Control vapor

21,009pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Control vapor was a divine magic spell available to druids and specialty priests of Eldath, the Mother of the Waters. It gave the caster command of the movement rate and direction of magical and non-magical smokes, vapors, clouds, and mists, including creatures in gaseous form.[1] A less powerful arcane version was known but rare among the wizarding community.[2]

EffectsEdit

This spell could be cast at a point up to 120 ft (37 m) away and affected a spherical volume with a radius of 90 ft (27 m) centered on that point. Within this sphere, for the next nine minutes, the caster could designate the speed (from zero to a radius-length per minute) and direction of any vapors caught in the sphere, regardless of prevailing winds or air currents (natural or magical). Higher level casters could increase the radius and duration of this spell.[1] The arcane version affected an area of 30 ft (9 m) diameter only. It could, however, additionally be used to clense this sphere of all vapors.[2]

Examples of vapors that could be controlled included fog, mist, smoke, cloudkill, fog cloud, incendiary cloud, smoke ghost, the smoke from pyrotechnics, and gaseous breath weapons. The caster could hold, reshape, split, or combine vapors as desired. Control vapor could also be used to control or capture creatures in gaseous form, such as vampires, air elementals, and those using wind walk. These creatures had no chance to resist the magic of this spell, but could transform to a different form (such as becoming corporeal) at half their normal rate, if they had the ability to do so.[1] For the arcane version, gaseous creatures did have a chance of resisting the spell.[2]

This spell had no effect on swarms of insects or other nongaseous creatures, but smoke could be manipulated to intersect an insect plague, for example. Any vapor that passed out of the stationary sphere where this spell was operating became free of the caster's control.[1]

ComponentsEdit

In addition to verbal and somatic components, this spell required the use of the priest's holy symbol and a single bean or pea for the divine[1] and a little tube of glass for the arcane version.[2]

Rumors and LegendsEdit

It was thought that at least one drow faith had a version of this spell.[1]

AppendixEdit

See alsoEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), pp. 60–61. ISBN 978-0786903849.
  2. 2.0 2.1 2.2 2.3 2.4 Mark Middleton et al (November 1996). Wizard's Spell Compendium Volume One. (TSR, Inc), p. 179. ISBN 978-0786904365.

Also on Fandom

Random Wiki