Creative Campaigning is a sourcebook for the 2nd-edition ruleset of Dungeons & Dragons.

DM: "OK, you're all sitting in the tavern when..."

Players: "Oh no, not another tavern scenario! We're tired of those! We want something different!"

If this sounds like your latest gaming session, Creative Campaigning can help: This book is loaded with ideas and suggestions that will make even the most jaded players sit up and pay attention. Everything from alternate settings to variant rules to really strange adventures is included.

Put your gaming back on track for outstanding heroic adventure!


  1. Tony Pryor. Creative Campaigning (2e). Dungeon Masters Guild. Retrieved on 2013-04-06.

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