|The Cult of the Dragon|
|Base of operations||Rumored to be near the Battle of Bones, in the Western Heartlands|
|Symbol||A flame with eyes burning, above a dragon's claw|
|Members||Evil cultists, merchants, clerics|
|Allegiances||Many evil dragons|
|Enemies||Harpers, churches of Mystra, Lathander, Torm, and Tyr|
The Cult of the Dragon, also known as Keepers of the Secret Hoard or, more recently[as of when?], Wearers of Purple, was a semi-religious evil organization venerating undead dragons, or dracoliches, founded by Sammaster, a powerful wizard. Sammaster possessed great power, in a manner similar to Elminster and Khelben "Blackstaff" Arunsun. In Sammaster's case however, the additional power brought delusions of godhood and madness, and he came to believe in time that "dead dragons shall rule the world entirely" and began to work toward that goal, fighting the several Chosen of Mystra and even the god Lathander along the way. While Sammaster has died, risen as a lich, and fallen again, his cult lived on, and continued to threaten the Western Heartlands.
The Cult of the Dragon venerated dragons, evil dragons in particular, and specifically dead evil dragons. They reanimated the gargantuan corpses as powerful and fell dracoliches. The Cult acted as an information network for its draconian "masters", brought gems and riches as offerings, and encouraged evil dragons to become dracoliches. Their belief was that dracoliches were destined to one day rule Faerûn and beyond. They could become inhabited by objects which were created in their image especially with the image of the skull.
After Sammaster's destruction in the late 14th century, the cult had no true leader, although, as of the year of the Ageless One (1479 DR) it revered Anabraxis The Black Talon as its ultimate authority. The cult was organized into semi-autonomous cells, each led by one or more "Wearers of Purple".
The Cult was active throughout the Realms, but was especially powerful in the Cold Lands and the North, where dragons were particularly abundant. Cult member activities included gathering information on particularly rich caravans to be raided, stealing unique items to be offered to their masters, and leading raids against their enemies (who, in their minds, were all those who might oppose the rulership of the dragons). Senior members of the Cult of the Dragon were given the secret of creation of dracoliches and each was also in possession of a ring of dragons. The keepers used these to protect themselves against assailants.
The cult was not against legitimate commercial activities, and as such it had several merchant members who used their well earned money to fund cult projects.
The Cult of the Dragon had a following in the Shou enclave of Xiousing in Marsember in the late 15th century DR. The Shou traditionally venerated dragons and the cult found they could operate more openly among the Shou than among other cultures.
In the late 15th century DR the cult operated openly in the dragon dominated realm of Murghôm. The cult owned a building in the city of Skalnaedyr known as Dragon House and maintained a fortress on the edge of the Plains of Purple Dust known as the Tower of the Talon.
As of 1368 DR, the commander of the guard in Daerlun, Sembia, was in control of the city through manipulation of the elderly merchant and official ruler Halath Tymmyr. The organization used Daerlun as an arms store and to heal wounded members, preferring to keep activities low-key.
The cult maintained a citadel near the Sunset Mountains known as the Well of Dragons. The site was a legendary graveyard of dragons and as of the late 15th century DR some old dragons continued to make pilgrimages to the site to achieve immortality through dracolichdom.
- ↑ 1.0 1.1 1.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 246. Wizards of the Coast. ISBN 978-0-7869-4924-3.
- ↑ Dan Anderson. "Backdrop: Xiousing." Dungeon #195. Renton, WA: Wizards of the Coast, October 2011.
- ↑ 3.0 3.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 246. Wizards of the Coast. ISBN 978-0-7869-4924-3.
- ↑ Dale Donovan (January 1998). Cult of the Dragon, p. 33. TSR, Inc. ISBN 0-7869-0709-6.