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Cure critical wounds

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Cure critical wounds was a conjuration or necromancy spell that healed very severe injuries.[1][3][4][7]

EffectEdit

This spell worked the same as cure light wounds except that it healed a large amount of damage.[1][3][4][7]

AppendixEdit

See AlsoEdit

Cure minor woundsInflict minor wounds
Cure light woundsInflict light wounds
Mass cure light woundsMass inflict light wounds
Cure moderate woundsInflict moderate wounds
Mass cure moderate woundsMass inflict moderate wounds
Cure serious woundsInflict serious wounds
Mass cure serious woundsMass inflict serious wounds
Cure critical woundsInflict critical wounds
Mass cure critical woundsMass inflict critical wounds

ReferencesEdit

  1. 1.0 1.1 1.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 215. ISBN 0-7869-2886-7.
  2. James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 55. ISBN 0-7869-3136-1.
  3. 3.0 3.1 3.2 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 222. ISBN 0-88038-716-5.
  4. 4.0 4.1 4.2 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 282. ISBN 0-7869-0329-5.
  5. Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 153. ISBN 1-56076-107-5.
  6. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 187. ISBN 0-7869-0394-5.
  7. 7.0 7.1 7.2 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 49, 62. ISBN 0-9356-9601-6.

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