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Cure light wounds was a conjuration or evocation spell that healed minor injuries.[6] After the Second Sundering it was simply called cure wounds.[21]

Effects[]

The caster had to successfully touch the creature in order to cast this spell. Cure wounds healed a modest amount of damage when cast at its lowest level. If cast at higher levels, the potential healing increased with each level. This spell had no effect on undead creatures or constructs.[21]

Before the Second Sundering, this spell could be used offensively against the undead. By laying their hand on a living creature, the caster channeled positive energy that healed a small amount of damage. In contrast, this inflicted damage on undead, because they were instead powered by negative energy. Willful undead creatures had a chance to avoid some of the damage.[6]

This was one of the few healing spells available as an arcane spell to bards.[22]

The oldest versions of this spell were reversible and called cause light wounds. They were cast in an identical manner, but had the exact opposite effect—harming live creatures and healing the undead.[12][13]

Components[]

Only verbal and somatic components were required to cast this spell.[21][6]

Appendix[]

See Also[]

Cure minor wounds Inflict minor wounds
Cure light wounds Inflict light wounds
Mass cure light wounds Mass inflict light wounds
Cure moderate wounds Inflict moderate wounds
Mass cure moderate wounds Mass inflict moderate wounds
Cure serious wounds Inflict serious wounds
Mass cure serious wounds Mass inflict serious wounds
Cure critical wounds Inflict critical wounds
Mass cure critical wounds Mass inflict critical wounds

Appearances[]

Novels
Tymora's Luck
Video Games
Baldur's Gate seriesIcewind Dale seriesNeverwinter Nights series
Card Games
Spellfire: Master the MagicMagic: The Gathering (AFR)

Gallery[]

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[]

  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 230. ISBN 978-0-7869-6560-1.
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 60. ISBN 978-0-7869-6560-1.
  3. Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 50, 54. ISBN 978-0-7869-6612-7.
  4. Jeremy Crawford, James Wyatt, Keith Baker (November 2019). Eberron: Rising from the Last War. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6692-9.
  5. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 64. ISBN 0-7869-4867-1.
  6. 6.0 6.1 6.2 6.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 215–216. ISBN 0-7869-2886-7.
  7. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 187. ISBN 0-7869-2886-7.
  8. Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 108. ISBN 0-7869-2889-1.
  9. Wizards of the Coast (2003-04-13). Excerpt: Blackguard (HTML). Excerpts Archive. Wizards of the Coast. Archived from the original on 2013-07-23. Retrieved on 2014-12-14.
  10. James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), pp. 54, 57. ISBN 0-7869-3136-1.
  11. Ed Greenwood, Eric L. Boyd (March 2006). Power of Faerûn. (Wizards of the Coast), p. 72. ISBN 0-7869-3910-9.
  12. 12.0 12.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 199. ISBN 0-88038-716-5.
  13. 13.0 13.1 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 253. ISBN 0-7869-0329-5.
  14. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 28. ISBN 0-88038-716-5.
  15. David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 40. ISBN 0-7869-0329-5.
  16. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 43. ISBN 0-9356-9601-6.
  17. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 56. ISBN 0-9356-9601-6.
  18. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 24. ISBN 0-9356-9601-6.
  19. Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 57. ISBN 0-8803-8099-3.
  20. Roger E. Moore ed. (January 1989). “Orcs Throw Spells, Too!”. Dragon #141 (TSR, Inc.), p. 26.
  21. 21.0 21.1 21.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 230. ISBN 978-0-7869-6560-1.
  22. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 182. ISBN 0-7869-2886-7.
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