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Dalelands

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Map of The Dalelands
Map of The Dalelands
The Dalelands
Capital None
Government Various
Ruler Dales Council
Population 602,640
Races
Humans80%
Drow6%
Half-elves5%
Elves4%
Halflings2%
Gnomes1%
Dwarves1%
Other1%
{{{18}}}%
{{{19}}}{{{20}}}%
Religions Varied
Imports Armor, books, glass, jewelry, metalwork, paper, textiles, weapons
Exports Ale, bread, cheese, fruit, grain, hides, timber, vegetables
Alignment

Source: FRCS, p. 116

The Dalelands is a region neighbored by the kingdom of Cormyr to the southwest, the nation of Sembia to the south, the forest of Cormanthor to the northeast and the Anauroch desert (over the Desertsmouth Mountains) to the northwest.[1] It is most famous for being the home of the wizard Elminster.[2]

Some say Dalelanders originally came from the Great Dale.[citation needed] Each Dale, of which there are currently eleven, is an independent territory with its own unique government, military, industry and culture.[3]

Contents

[edit] The Dales

[edit] Archendale

Main article: Archendale

Archendale is an autocracy, as well as the strongest military power in the Dales.[4]

[edit] Battledale

Main article: Battledale

Throughout history, Battledale has been the scene of most of the grandest battles in the Dalelands (hence the name).[5]

[edit] Daggerdale

Main article: Daggerdale

For a long time, Daggerdale has been occupied by or at war with Zhentarim agents of Zhentil Keep.[6] Its original name some centuries ago was Merrydale and it was famed for the hospitality of its inhabitants. After an outbreak of vampirism the dale lost its friendliness[7] and eventually took the translation of the original dwarven name of the valley as its name.[7]

[edit] Deepingdale

Main article: Deepingdale

Deepingdale is known for its friendly and welcoming atmosphere.[8] It is named after the Deeping Princess, an elf-maiden who married a human and led many humans and half-elves to settle here, far from prejudices of gold elves.[9]

[edit] Featherdale

Main article: Featherdale

As one of the smallest dales, Featherdale has never been involved in the big struggles of some of the other dales, as such it is a peaceful place.[9]

[edit] Harrowdale

Main article: Harrowdale

The oldest of the current dales.[10] Formerly known as Velardale.[11]

[edit] High Dale

Main article: High Dale

The High Dale lies at a strategic pass over the Thunder Peaks.[11]

[edit] Mistledale

Main article: Mistledale

With fertile lands and protected from dangers by surrounding dales, Mistledale is a pleasant place to live.[12]

[edit] Moondale

Main article: Moondale

This dale no longer exists. Its people joined Sembia as the city of Ordulin.[3]

[edit] Scardale

Main article: Scardale

Named after a canyon known as the Scar, the legendary site of the battle between elven god Corellon Larethian and orc god Gruumsh.[13]

[edit] Sessrendale

Main article: Sessrendale

This dale was destroyed by army of Archendale who then salted the earth to prevent resettlement.[3]

[edit] Shadowdale

Main article: Shadowdale

Shadowdale is the most famous of the Dales,[14] and is known as the home of the archmage Elminster. Through its history, Shadowdale has battled both drow[2] and Zhentarim invasions.[citation needed] What Shadowdale lacks in numbers, it makes up by the strength of its inhabitants, including some retired adventurers.[2]

[edit] Tarkhaldale

Main article: Tarkhaldale

Also known as the Lost Vale, Tarkhaldale is home of the saurials.[citation needed]

[edit] Tasseldale

Main article: Tasseldale

Tasseldale lies close to, and is heavily influenced by, Sembia.[15]

[edit] Teshendale

Main article: Teshendale

The northernmost of all the dales, Teshendale lies near the Moonsea. It was invaded by orcs working for the Zhentarim in 1316 DR.[3]

[edit] Notes

  1. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 177. Wizards of the CoastISBN 0-7869-1836-5.
  2. 2.0 2.1 2.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 139. Wizards of the CoastISBN 0-7869-1836-5.
  3. 3.0 3.1 3.2 3.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 116. Wizards of the CoastISBN 0-7869-1836-5.
  4. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 119. Wizards of the CoastISBN 0-7869-1836-5.
  5. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 120. Wizards of the CoastISBN 0-7869-1836-5.
  6. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 126. Wizards of the CoastISBN 0-7869-1836-5.
  7. 7.0 7.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 127. Wizards of the CoastISBN 0-7869-1836-5.
  8. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 128. Wizards of the CoastISBN 0-7869-1836-5.
  9. 9.0 9.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 129. Wizards of the CoastISBN 0-7869-1836-5.
  10. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 130. Wizards of the CoastISBN 0-7869-1836-5.
  11. 11.0 11.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 131. Wizards of the CoastISBN 0-7869-1836-5.
  12. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 133. Wizards of the CoastISBN 0-7869-1836-5.
  13. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 136. Wizards of the CoastISBN 0-7869-1836-5.
  14. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 137. Wizards of the CoastISBN 0-7869-1836-5.
  15. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 140. Wizards of the CoastISBN 0-7869-1836-5.
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