Dark Exodus is an adventure module from the RPGA Legacy of the Green Regent campaign.
The mystery of the Gray migrations remains a puzzle to all folk in the Delimbiyr Vale save the High Forest orcs themselves, and none of them are willing to talk about it. The party ventures into the tusker's former home to find out why, only to be attacked by drow! A treant then tasks them with saving a large number of fey who are being held hostage by the drow.
|“||What would you do if the fate of another is in your hands, but you are being asked to do something foul? Do you give in to the demands of the villain or do you put the life of the hostage at risk? It is a question that I never had to answer, and if Mielikki is willing, I never will.||”|
|— Teseryne Truesilver|
LGR01 Extermination • LGR02 Gray Hunt • LGR03 Key to Phantoms' Cloister • LGR04 Secret of Phantoms' Cloister • LGR05 Dark Exodus • LGR06 Epidemic • LGR07 Nurture and Nature • LGR08 Rat's Bastard • LGR09 Denial of Resource • LGR10 Into the Fallen Lands • LGR11 Humility • LGR12 Tyranny • LGR13 Book Knowledge • LGR14 Native Intelligence • LGR15 Caravan to Waterdeep • LGR16 In Cold Blood • LGR17 Tour of Duty • LGR18 Feast of the Moon • LGR19 A Difference of Opinion • LGR20 The Howling of a Mighty Storm • LGR21 The Truth of Hearts • LGR22 As Seconds Slip Away • LGR23 Strange Bedfellows • LGR24 To Sever the Snake's Head