Forgotten Realms Wiki
Register
Advertisement
Forgotten Realms Wiki

A dark naga was a variety of naga that looked like a large purple snake or eel with a barbed stinger at the end of its tail and a human face. Dark nagas could speak Common and Infernal. They liked to plot with other sinister creatures so that they could gather wealth more easily.[2]

Description[]

Dark nagas measured up to approximately 12 feet (3.7 meters) long.[4]. Their scales were dark blue or purple, often with black frills or scale patterns. The body of a dark naga was more similar to that of an eel rather than a snake. Its tail ended in a poisonous stinger.[4][2]

Their veins contained an oily black[5] or dark brown gore.[6] The naga poison, or venom, was a thick black viscous fluid that dripped from the tail singer's venom canal when agitated.[6]

Society[]

Dark nagas descended from Terpenzi were called nagara.[7]

Combat[]

Dark nagas would attempt to use high terrain to their advantage to stay out of the reach of their enemies.[2]

Abilities[]

They could cast sorcerer spells and their stings carried a poison that could induce a nightmarish sleep. They were resistant to all charm effects and had the permanent ability to detect thoughts. Similarly, their own thoughts could not be read.[2]

Allies[]

The Zhentarim were known to use dark nagas as mentors and leaders for bands of orcs.[8] Dark nagas also worked as divine servants of the duergar goddess Deep Duerra.[9]

Notable Dark Nagas[]

Appendix[]

Appearances[]

Further Reading[]

Gallery[]

Connections[]

Major Subspecies
Dark nagaGuardian nagaIridescent nagaSpirit nagaWater naga
Minor Subspecies
Banelar nagaBone nagaBright nagaHa-nagaNagahydra
Related Creatures
Nagatha

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 194. ISBN 978-0-7869-4852-9.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 191. ISBN 0-7869-2893-X.
  3. James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 145. ISBN 0-7869-2015-7.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Greenwood, Martin, Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Monstrous Compendium. (TSR, Inc). ISBN 1-5607-6617-4.
  5. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel. (TSR, Inc.), p. 116. ISBN 0-7869-0710-X.
  6. 6.0 6.1 Carrie Bebris (2001). Pool of Radiance: Ruins of Myth Drannor. (Wizards of the Coast), p. 69. ISBN 0-7869-1387-8.
  7. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 12. ISBN 0-7869-3277-5.
  8. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel. (TSR, Inc.), p. 115. ISBN 0-7869-0710-X.
  9. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Web Enhancement for Faiths and Pantheons. Wizards of the Coast. p. 11. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  10. Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 151. ISBN 0-7869-1237-5.
  11. Stormfront Studios (2001). Designed by Mark Buchignani, Ken Eklund, Sarah W. Stocker. Pool of Radiance: Ruins of Myth Drannor. Ubisoft Entertainment.
  12. Elaine Cunningham (September 1996). Daughter of the Drow (Mass Market Paperback). (TSR, Inc), p. 186. ISBN 978-0786905140.
  13. Dojosef Anderson (September/October 1996). “To Save a Forest”. In Michelle Vuckovich ed. Dungeon #61 (TSR, Inc.) (61)., p. 44.
Advertisement