Deepingdale was one of the more peaceful, albeit strong, dales within the Dalelands, with a strong connection, and loyalty, to the elves of Cormanthor. There were few other places in Faerûn where men and elves enjoyed such rich unity and friendship. It's capital city was the large town of Highmoon that rested in the high-traffic road of the East Way.
The government of Deepingdale was led by an appointed lordship, where a deserving and dedicated citizen was appointed by the town council as Lord of Highmoon. The Lord was responsible for declaring decrees which defined the current laws of the Dale. The council was composed of appointed, trusted citizens of Highmoon and the surrounding countryside.
Law and orderEdit
Similar to the legal system in Battledale, the Dalesfolk of Deepingdale regularly policed themselves in regards to minor crimes and disagreements. More serious issues and crimes were brought to the Lord of Highmoon. Most of the laws created by the lord were considered forgiving and just; crimes such as murder or arson were punished severely and matters involving armed combatants were considered military enemies of the Dale.
The armed forces of Deepingdale consisted of a standing military comprised of two companies of Elven archers, a Tower Guard of human and half-elf forces and a militia of able-bodied Dalesfolk known as the Swords of Deepingdale.
Although it was not as large a trading power as Archendale, or the other trading dales, Deepingdale did import many daily-use finished goods such as cookware, lanterns, linens and textiles through Highmoon. Conversely it was the largest supplier of game, furs and timber for the Dales.
Highmoon was a local trading hub in the area, a favored city for travelers to buy Daleish goods. It was the home to trading costers such as Silverhand House, Andelmaus Logging and Hanseld's Emporium in late 14th century DR.
Deepingdale was founded by a Half-elf sorceress named Imryll Eluarshee, also known as the Deeping Princess. They had a vision of a community where elves, half-elves and humans could live together in the lore of culture found in Cormanthor.
Since the majority of the elves began migrated to Evereska in the great Retreat, Deepingdale has become the de facto home to those that remained in the forests of the Dalelands. These elves and the Dalesmen have united even further in their war against the Drow raiders from ancestral Cormanthor who worshiped the deity Vhaeraun.
This dale was encompassed a deep valley between the Arch Wood and Semberholme forests, and is flanked by the East Way to the north, which ran through the dale's capital of Highmoon, and to the south by Archendale.
- The Blood Horn: This mountain stood atop the ruins of former Sessrendale and was home to a red dragon known as Thraxata.
- Darkwatch: This thicket of dark oaks and gnarled thorn trees was rumored to be home to an ancient evil imprisoned by the Elves.
Bodies of waterEdit
- Lake Eredruie: Regarded as sacred to the followers of Labelas Enoreth, this lake was actually an over-sized pond whose water had magical healing properties.
Important Locations Edit
- Leaves of Learning
- The temple of Oghma featured one of the largest libraries in Faerûn outside of Candlekeep.
- Rhauntides Tower
- This small tower on top of Spell Hill was home to the former Sage of Deepingdale, Rhauntides.
- Tower of the Rising Moon
- The black-walled stronghold in Highmoon served as home to the Lord of Deepingdale.
- Deepingdale's capital was also the dale's only major settlement. It acted as a hub of trade in the area, nestled around the East Way between Arabel and Ordulin.
- This village of moon elves maintained its allegiance to Deepingdale following the Retreat. As of 1372 DR it was the largest remaining communities of Elves in Cormanthor.
- Moonrise Hill
- Another Elven village located northeast of Lake Eredruie; they contributed numbers to the Swords of Deepingdale.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 111. ISBN 978-0-7869-4924-3.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Richard Baker (1993). The Dalelands. (TSR, Inc), p. 22. ISBN 978-1560766674.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 128. ISBN 0-7869-1836-5.
- ↑ 4.0 4.1 4.2 Richard Baker (1993). The Dalelands. (TSR, Inc), p. 23. ISBN 978-1560766674.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 129. ISBN 0-7869-1836-5.
- ↑ 6.0 6.1 Richard Baker (1993). The Dalelands. (TSR, Inc), p. 25. ISBN 978-1560766674.