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Deneir

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Symbol of Deneir

Deneir

Title(s) Lord of All Glyphs and Images
The Scribe of Oghma
Power Level Lesser deity
Subservient Deities {{{minions}}}
Dominion House of Knowledge
Alignment Neutral good
Sphere {{{sphere}}}
Portfolio Art
Cartography
Glyphs
Images
Knowledge
Literature
Scholars
Worshipers Historians, loremasters, sages, scholars, scribes, seekers of enlightenment, and students
Cleric Alignments
Domains Good, Knowledge, Protection, Runes
Holy Day(s) {{{holy days}}}
Favored Weapon A whirling glyph (dagger)
Channel Divinity Prayer {{{channel divinity}}}

Deneir (pronounced deh-NEER [1]), often called The Scribe of Oghma, is the neutral good lesser deity of art, cartography, glyphs, images, knowledge, literature and scholars.

Contents

[edit] Worshipers

Followers of Deneir always remain in close contact with those of Oghma as he is Deneir's brother god. Each of Deneir's churches maintain a library of their own, always collecting literature and maps, but also keeping records of ancient languages and artistic renderings. These churches are full of scribes that transcribe books for the ever-growing collection.

Deneir answers the prayers of his organized priests, but he has also been known to choose a person who truly follows Deneir's ideals — to invent, to create, to learn. He himself seems to have a problem with some of his strictly-organized orders, whose devotion to a hierarchy and their duties impedes with his followers learning and inventing, to the point of there being little joy in their work. Despite their generally laid back attitude, the teachings of Deneir dictate that his followers create with a conscience and refrain from casually designing weapons of war or death.

During the Spellplague, it seems as if Deneir tried to reestablish the stability of Mystra's Weave by writing the metatext and thus, himself into it. During the battle of Spirit Soaring, Deneir seemed to completely disappear as a divine entity and instead became part of the Weave, granting his remaining Chosen, Cadderly, more arcane abilities.

[edit] Chosen

Some notable Chosen of Deneir are more relaxed about rules and hierarchy, capable of teasing or joking with their more staid brethren. They are sometimes granted direct access to divine spells, rather than having to study and pray for them and their god-given power exceeded that of older Deneiran priests. Thoroughly studying the holy book of Deneir, the Tome of Universal Harmony, is a prerequisite to be able to receive those god-given powers. The Chosen of Deneir include:

[edit] Other Favored

There are others whome have been given special favor by Deneir, though what has been given to them varies per person.

[edit] Places of Worship

The Spirit Soaring cathedral
The impressive place of worshipping lies south of the Snowflake Mountains and was erected by the priest Cadderly Bonaduce at the former location of the Edificant Library.
The Library of Deneir
The Library of Deneir is a secret collective located deep inside a mountain in Waterdeep and is accessible only via a pair of portals. While each is only accessible with the use of a key, one portal is connected to a library within the temple of Deneir and the other with the temple of Oghma.

[edit] Relationships

[edit] Deities of Knowledge and Invention

Deneir, along with Oghma, Milil and Gond, are known as the Deities of Knowledge and Invention.

[edit] History

Deneir's purpose is to record the Metatext, the numeric representation of the multiverse, it is a form of ultimate logic. During the events of the Spellplague and the Ghost King novel, Cadderly witnessed Deneir transcribing the Metatext into the remnants of the Weave for purposes unknown. In doing so, Deneir wrote himself into the Weave as well, passing out of known existence. Deneir granted a portion of his power to Cadderly in order for him to combat and imprison the Ghost King.

[edit] References

[edit] Notes

  1. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 92. Wizards of the CoastISBN 0-7869-2759-3.
The Faerûnian Pantheon
Major Deities
AzuthBaneBhaalChaunteaCyricGondHelmIlmaterKelemvorKossuthLathanderLoviatarMaskMielikkiMyrkulMystra (Midnight) • OghmaSelûneSharShaundakulSilvanusSuneTalosTempusTormTymoraTyrUmberleeWaukeen
Other Members
AkadiAurilBeshabaDeneirEldathFinder WyvernspurGaragosGargauthGrumbarGwaeron WindstromHoarIstishiaIyachtu XvimJergalLliiraLurueMalarMililNobanionThe Red KnightSavrasSharessShialliaSiamorpheTalonaTiamatUbtaoUlutiuValkurVelsharoon


Exarchs of the Era of Upheaval
Azuth | Anhur | Auril | Bahgtru | Baravar Cloakshadow | Brandobaris | Deneir | Dugmaren Brightmantle | Eilistraee | Fenmarel Mestarine | Finder Wyvernspur | Gaerdal Ironhand | Garagos | Gargauth | Geb | Ghaunadaur | Gorm Gulthyn | Gwaeron Windstrom | Haela Brightaxe | Hathor | Kiaransalee | Hoar | Ilneval | Istishia | Iyachtu Xvim | Jergal | Lliira | Loviatar | Luthic | Malar | Marthammor Duin | Mask | Milil | Red Knight | Savras | Sebek | Selvetarm | Sharess | Shargaas | Shaundakul | Shevarash | Shiallia | Siamorphe | Talona | Thard Harr | Tiamat | Torm | Ulutiu | Urogalan | Uthgar | Valkur | Velsharoon | Vhaeraun | Waukeen | Yurtrus