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Detect scrying

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Detect scrying was a divination spell that alerted one to magical eavesdropping.[1]


The caster immediately became aware of any attempt at observation by means of clairaudience/clairvoyance or scrying. The spell's effect radiated from and moved with the caster. The spell also revealed the use of crystal balls or other magic scrying devices. The caster knew the location of every magical sensor within the spell's area, if the scrying attempt originated within the area. If the attempt originated outside this range, the caster might receive a visual image of the scrier and a sense of the scrier's direction and distance.[1]


When detect scrying uncovered a spell, a brilliant blue-white flash would burn in the area.[5]

Material componentsEdit

A small piece of mirror and a miniature brass hearing trumpet.


  1. 1.0 1.1 1.2 Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), p. ?. ISBN 0-7869-1551-4.
  2. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 64. ISBN 0-7869-1836-5.
  3. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 155. ISBN 0-88038-716-5.
  4. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  5. James Lowder (January 1991). Crusade. (TSR, Inc), p. 28. ISBN 0-8803-8908-7.

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