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Dragon magazine 18 was released in September 1978.

D&D VariantEdit

Insanity, or Why is My Character Eating Leaves?Edit

By Kevin Thompson.

This article gives 1st edition Dungeons & Dragons rules for developing rules for adding insanity into your game. Thompson has a nice chart for insanity saving throwing and creating madness behaviors, such as gibbering, catatonic, and kleptomaniac.[3]

New Spells in D&D! Cure for an Ailing Campaign or Killer of A Healthy One?Edit

By Paul Suliin.

Suliin writes an article containing new spells for a magic-user. Suliin creates a number of spells, including magic missile II, wall of water, and rust monster's touch.[4]

The Chamber of the GodgameEdit

By Mick McAllister.

Mick McAllister creates an interesting trap or encounter setup to challenge players to utilize their alignments to solve a puzzle.[5]

Monkish Weapons & Monk vs. Monk CombatEdit

By Garry Eckert.

This article gives new rules for monks to use various weapons, such as nunchakus and sai, plus a kedo combat chart.[6]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 Timothy J. Kask ed. (September 1978). Dragon #18 (TSR, Inc.), p. 2.
  2. Timothy J. Kask ed. (September 1978). Dragon #18 (TSR, Inc.), p. 1.
  3. Kevin Thompson (September 1978). “Insanity, or Why is My Character Eating Leaves?”. In Timothy J. Kask ed. Dragon #18 (TSR, Inc.), p. 9.
  4. Paul Suliin (September 1978). “New Spells in D&D! Cure for an Ailing Campaign or Killer of A Healthy One?”. In Timothy J. Kask ed. Dragon #18 (TSR, Inc.), pp. 13, 21.
  5. Mick McAllister (September 1978). “The Chamber of the Godgame”. In Timothy J. Kask ed. Dragon #18 (TSR, Inc.), p. 19.
  6. Garry Eckert (September 1978). “Monkish Weapons & Monk vs. Monk Combat”. In Timothy J. Kask ed. Dragon #18 (TSR, Inc.), pp. 23–24.

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