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A list of words in the Drow language.

AEdit

abban - ally[1], not-enemy.[2]

abbil - trusted friend or trusted comrade.[3] Largely an oxymoron based in cynicism since there are no real concepts of the word trust or friend in drow society even among family members.[4] Also a term used by Jarlaxle towards his traveling companion Artemis Entreri, possibly meant as a legitimate term of endearment.[5]

akh - group.[3]

alur - superior.[2]

alust - in front.[2]

aluve - I/we leave you.[6]

Angardh xorr feleal - These appear to be the words to a charm spell. [7]

asanque - ambiguous word that means either likewise or of course.[8] It can also mean as you wish.[3]

avinsin - doomed.[3]

BEdit

bae'qeshel - a rare type of drow bardic magic.[9]

bauth - about or around.[2]

bautha - to dodge.[2]

belaern - wealth[3], coinage or treasure.[2]

belbau - to give.[2]

belbol - gift.[3][2]

bol - term to describe something mysterious or intriguing.[10] It indicates an unidentified item.[3]

brorn - surprise; plural is brorna.[3]

bwael - good, great, awesome, anything positive.[citation needed]

CEdit

caballin - food'.'[3]

colbauth - path or known way.[2]

colnbluth - non-drow.[11]

crinti - high ones.[12]

DEdit

dal - from.[2]

darthiir - surface elves, traitors.[3][2]

del - of.[3][2]

dobluth - outcast.[13][2]

dos - you.[3][2]

dosst - your, yours.[3][2]

dosstan - yourself.[3][2]

draa - two.[3]

draada - second.[2]

draghazar - deep bat.[14]

dro - life, to be alive.[3][2]

duk-tak - unholy executioner.[15]

duvall - secret advisor.[16]

EEdit

elamshin - destiny, the will of Lolth.[3]

elend - usual or traditional.[2]

elendar - continue, continued, continuing or enduring.[2]

elgg - death[3], destroy, kill or slay.[2]

elgghinn - death.[2]

elgg-hor - the destroyer.[17]

FEdit

faer - magic.[3][2]

faerbol - magical item.[2]

Faerie - translation of a term used to refer to a surface elf.[18]

faerl - magical.[2]

faern - magic worker[2] or wizard[3]

GEdit

gol - goblin; plural is goln.[3][2]

golhyrr - ruse, trap or trick.[2]

golhyrrl' fhaazht - The Dream Trap, strange nightmare dreams given out by the giant fungus Araumycos (post-Spellplague) involving the comfort of the mass and the hopeless chaos of individuality.[19]

HEdit

harl - down[2], under or below.[3]

harl'il'cik - kneel.[20]

haszak - illithid; plural is haszakkin.[3][2]

honglath - bravery, calm, clear thinking or good behaviour.[2]

IEdit

iblith - offal[2], excrement[21] Often used when referring to humans as well as other non-drow races. Can be used as an insult. [22]

ilareth - a title of respect, often used to approach a military commander.[citation needed]

ilhar - mother.[2]

ilharess - matron; plural is ilharressen.[3][2]

ilharn - patron.[3][2]

ilindith - aim, goal or hoped for event.[2]

illiyitrii - a formal dance sometimes involving costumes.[23]

inth - plan, scheme or strategem.[2]

inthigg - agreement or treaty.[2]

izil - as.[2]

JEdit

jabbuk - master.[3][2]

jal - all.[2]

jivvin - to play; to play a game, or have other amusement or fun.[24][2]

jivvin quui'elghinn - torture until death, apparently a cynical distortion of the term for fun.[25]

KEdit

khal'abbil - my trusted comrade.[3]

khaless - meaning trust or a drow game called Khaless.[26] Because trust is so lacking in drow society, it is often used in an ironic sense to mean misplaced trust.[3]

Khazid'hea - to cut or Catti-brie's sword Khazid'hea.[27]

kolsen'shea orbb - to pull the legs off a spider, an arcane phrase[8] and idiom.[3]

kulg - blockage,hitch or snag.[28]

kulggen - deliberate rampart or shield.[28]

kyone - alert/alerty, careful/carefully, wary/warily.[28]

kyorl - to watch.[3]

kyorlin - guarding, waiting, watching.[28]

LEdit

lil - the.[3][28]

llar - three.[3][28]

llarnbuss - third.[3][28]

lueth - and.[3][28]

luth - cast, hurl or throw.[28]

MEdit

maglust - alone[3], apart.[28]

malla - honored[28] or honored one.[3]

mrimm - guide, key or inspiration.[28]

mzild - more.[3][28]

NEdit

natha - a/an.[3][28]

nau - no.[29][28]

neideirra - a frenzied dance competition favored in Menzoberranzan.[30]

nind - they, them, their, theirs.[3][28]

nindyn - those.[28]

noamuth - lost[3], unknown or wanderer.[28]

OEdit

obsul - opening,[28]door.[31]

ogglin - enemy.[3]

olist - stealth.[3]

oloth - darkness.[3]

orbb - spider.[32]

orbbcress - spiderweb.[33]

orthae - sacred.[3]

PEdit

parzdiamo - male playmate who is not the house patron.[34]

pera'dene - scapegoat.[35]

phalar- battle-marker or grave.[28]

phindar - non-intelligent monster.[3][28]

Phlar Lolth ssinssrickla - a blasphemous jest meaning when Lolth giggles.[36]

pholar - on, upon.[3][28]

phuul - are.[3][28]

plynn - take[28] or to seize.[3]

pyrimo- a small, fierce fish with sharp teeth and powerful jaws; a treasured delicacy in Menzoberranzan.[37]

QEdit

qilovestualt - a type of drow wine made from fermented mushrooms.[38]

qual'laelay - argument[28] or disagreement.[3]

quarth - to command, used as part of an order.[21]

quarthen - commanded or ordered.[28]

Quarvalsharess - the Goddess (Lolth).[3][28]

qu'ellar - house.[3][28]

qu'lith - blood.[3]

qu'uente - guts.[39]

REdit

ragar - discover, find or uncover.[28]

rath - back.[28]

ratha - backs.[28]

rathrae - behind.[3][28]

ryld - slave.[citation needed]

rivvil - human; plural is rivvin.[40][3][28]

SEdit

sargh - skill at arms.[3][28]

sargtlin - drow warrior.[3][28]

sarn - beware[3] or warning.[28]

sava - a game popular among drow.[41]

shavrak - final, last.[3]

shebali - lower ones.[12]

sreen - danger.[3][28]

ssinssrigg - physical lust or selfish greed[42]; passion, longing.[3][28]

ssussun - brightness[28] or light.[3][31]

streea - to die in the service of Lolth.[3] or suicide.[28]

streeaka - fearless(ness) or reckless(ness).[28]

streeaka droc’'uh - phrase meaning mad dragon.[17]

TEdit

taga - than.[28]

talinth - consider[28] or to think.[3]

talthalra - council[28] or meeting.[3]

thalack - war.[3][28]

thalackz'hind - attack from afar[28] or raid.[3]

thalra - encounter[3] or meet.[28]

tinguin lal'o shrome'cak - promise of a fungal pie. It referred to something used to "sweeten the deal"; fungal pie was a delicious delicacy.[43]

tlu - to be.[3][28]

tuth - both.[3][28]

UEdit

ul-Ilindith - destiny.[3][44]

uln'hyrr - liar.[45]

ultrin - conqueror, highest or supreme.[44]

ultrin sargtlin - phrase meaning supreme warrior.[46]

ultrine - surpreme goddess (Lolth).[3][44]

ultrinnan - conquering, victory, to win or prevail.[3][44]

ulu - to.[3][44]

uss - one.[3][44]

ust - first.[40][3]

usstan - I, me, or anything referring to oneself.[3][44]

usstan'sargh wael - you arrogant fool.[47]

VEdit

valsharess - queen. Used as a title to refer to Lolth or the most powerful matron mothers.[32][44]

veldrin - concealment or shadows.[3] This is also a common, androgynous name.[40][44]

vel'uss - who.[3][44]

velkyn - hidden[44] or invisible.[3]

velve - blade.[3][44]

vidrinath - lullaby (songs priestesses sang to young students at the Academy as they went into Reverie).[48]

WEdit

wael - fool.[47][44]

waela - foolish[3] or unaware/unwary.[44]

wun - in.[3][44]

wund - among, into or within.[44]

XEdit

xal - may, might, perhaps.[3][44]

xittalsh - contest of arms to prove (or win) innocence.[49]

xun - to accomplish[44] or to work.[3]

xund - effort, striving or work.[44]

xundus - acheivement or work completed.[44]

YEdit

yath - temple.[3][44]

yathrin - drow priestess.[3][44]

yathtallar - high priestess.[3][44]

yorn - power/servant/will of Lolth.[3][44]

Yor'thae - chosen one (High Drow).[50] The word comes from yorn, meaning servant of the goddess, and orthae, meaning sacred.[51]

ZEdit

zedrinset - Chosen of Lolth or avatar of Lolth; this was considered a sacred word.[52]

zhah - is.[3][44]

zhaun - to learn, to know.[3][44]

zhaunil - learning, wisdom[3] or knowledge.[44]

zheel - word.[3]

z'har - to ride.[3][44]

z'hin - to walk.[3][44]

z'hind - expedition[44], to journey.[3]

z'orr - climb.[44]

z'ress - power or strength[20]; to dominate by force of will.[3][44]

ReferencesEdit

  1. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 57. ISBN 1-56076-880-0.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 99. ISBN 1-56076-132-6.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 3.33 3.34 3.35 3.36 3.37 3.38 3.39 3.40 3.41 3.42 3.43 3.44 3.45 3.46 3.47 3.48 3.49 3.50 3.51 3.52 3.53 3.54 3.55 3.56 3.57 3.58 3.59 3.60 3.61 3.62 3.63 3.64 3.65 3.66 3.67 3.68 3.69 3.70 3.71 3.72 3.73 3.74 3.75 3.76 3.77 3.78 3.79 3.80 3.81 3.82 3.83 3.84 3.85 3.86 3.87 3.88 3.89 3.90 3.91 3.92 3.93 3.94 3.95 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), pp. 164–165. ISBN 0-7869-4915-5.
  4. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 132. ISBN 1-56076-880-0.
  5. R.A. Salvatore (November 2005). The Legacy (reissued). (Wizards of the Coast), p. 3. ISBN 0-7869-3984-2.
  6. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 9. ISBN 0-8803-8472-7.
  7. Richard Baker (May 2003). Condemnation. (Wizards of the Coast), p. 256. ISBN 0786932023.
  8. 8.0 8.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 176. ISBN 1-56076-880-0.
  9. Richard Baker (May 2003). Condemnation. (Wizards of the Coast), pp. 34, 45. ISBN 0786932023.
  10. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 170. ISBN 1-56076-880-0.
  11. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 129. ISBN 1-56076-880-0.
  12. 12.0 12.1 Tom Prusa (1993). The Shining South. (TSR, Inc), p. 25. ISBN 1-56076-595-X.
  13. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 242. ISBN 1-56076-880-0.
  14. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), p. 157. ISBN 978-0786929290.
  15. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 221. ISBN 1-56076-880-0.
  16. R.A. Salvatore (March 2014). Night of the Hunter. (Wizards of the Coast), p. 27. ISBN 0-7869-6511-8.
  17. 17.0 17.1 Ed Greenwood (1992). Menzoberranzan (The Houses). (TSR, Inc), p. 25. ISBN 1-5607-6460-0.
  18. Warning: edition not specified for Homeland
  19. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 232. ISBN 978-0-7869-4924-3.
  20. 20.0 20.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 56. ISBN 1-56076-880-0.
  21. 21.0 21.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 40. ISBN 1-56076-880-0.
  22. Warning: edition not specified for The Last Threshold
  23. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), p. 310. ISBN 978-0786929290.
  24. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 58. ISBN 1-56076-880-0.
  25. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 130. ISBN 1-56076-880-0.
  26. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 121. ISBN 1-7869-0164-0.
  27. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 160. ISBN 1-7869-0164-0.
  28. 28.00 28.01 28.02 28.03 28.04 28.05 28.06 28.07 28.08 28.09 28.10 28.11 28.12 28.13 28.14 28.15 28.16 28.17 28.18 28.19 28.20 28.21 28.22 28.23 28.24 28.25 28.26 28.27 28.28 28.29 28.30 28.31 28.32 28.33 28.34 28.35 28.36 28.37 28.38 28.39 28.40 28.41 28.42 28.43 28.44 28.45 28.46 28.47 28.48 Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 100. ISBN 1-56076-132-6.
  29. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 274. ISBN 1-56076-880-0.
  30. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), p. 76. ISBN 978-0786929290.
  31. 31.0 31.1 Sean K. Reynolds (2004-08-18). Obsul Ssussun, "The Door to Light". Magic Books of Faerûn. Wizards of the Coast. Retrieved on 2016-05-19.
  32. 32.0 32.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 54. ISBN 1-56076-880-0.
  33. R.A. Salvatore (August 2012). Charon's Claw. (Wizards of the Coast), pp. 296, 300. ISBN 0-7869-6223-2.
  34. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), p. 98. ISBN 0-7869-2968-5.
  35. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 110. ISBN 1-7869-0164-0.
  36. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), pp. 312–313. ISBN 978-0786929290.
  37. Elaine Cunningham (September 1996). Daughter of the Drow (Mass Market Paperback). (TSR, Inc), p. 32. ISBN 978-0786905140.
  38. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), p. 145. ISBN 0-7869-2968-5.
  39. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 63. ISBN 0-7869-4915-5.
  40. 40.0 40.1 40.2 BioWare (2000). James OhlenKevin Martens. Baldur's Gate II: Shadows of AmnBlack Isle Studios.
  41. Warning: edition not specified for Dissolution
  42. R.A. Salvatore (November 2005). The Legacy (reissued). (Wizards of the Coast), p. 77. ISBN 0-7869-3984-2.
  43. R.A. Salvatore (August 2012). Charon's Claw. (Wizards of the Coast), p. 57. ISBN 0-7869-6223-2.
  44. 44.00 44.01 44.02 44.03 44.04 44.05 44.06 44.07 44.08 44.09 44.10 44.11 44.12 44.13 44.14 44.15 44.16 44.17 44.18 44.19 44.20 44.21 44.22 44.23 44.24 44.25 44.26 44.27 44.28 44.29 44.30 44.31 Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 101. ISBN 1-56076-132-6.
  45. R.A. Salvatore (November 2005). The Legacy (reissued). (Wizards of the Coast), p. 5. ISBN 0-7869-3984-2.
  46. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 86. ISBN 1-7869-0164-0.
  47. 47.0 47.1 R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 124. ISBN 1-7869-0164-0.
  48. R.A. Salvatore (August 2012). Charon's Claw. (Wizards of the Coast), pp. 299–300. ISBN 0-7869-6223-2.
  49. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), pp. 248–249. ISBN 0-7869-2968-5.
  50. Philip Athans (August 2005). Annihilation. (Wizards of the Coast). ISBN 0-7869-3752-1.
  51. Paul S. Kemp (February 2006). Resurrection. (Wizards of the Coast), p. 18. ISBN 0-7869-3981-8.
  52. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), p. 134. ISBN 0-7869-2968-5.

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