Wikia

Forgotten Realms Wiki

Drow dictionary

Talk5
13,396pages on
this wiki

A list of words in the Drow language.

AEdit

abban - ally.[1]

abbil - trusted friend or trusted comrade.[2] Largely an oxymoron based in cynicism since there are no real concepts of the word trust or friend in drow society even among family members.[3] Also a term used by Jarlaxle towards his traveling companion Artemis Entreri, possibly meant as a legitimate term of endearment.[4]

akh - group.[2]

aluve - I/we leave you.[5]

Angardh xorr feleal - These appear to be the words to a charm spell. [6]

asanque - ambiguous word that means either likewise or of course.[7] It can also mean as you wish.[2]

avinsin - doomed.[2]

BEdit

bae'qeshel - a rare type of drow bardic magic.[8]

belaern - wealth.[2]

belbol - gift.[2]

bol - term to describe something mysterious or intriguing.[9] It indicates an unidentified item.[2]

brorn - surprise; plural is brorna.[2]

bwael - good, great, awesome, anything positive.[citation needed]

CEdit

caballin - food'.'[2]

colnbluth - non-drow.[10]

DEdit

darthiir - surface elves, traitors.[2]

del - of.[2]

dobluth - outcast.[11]

dos - you.[2]

dosstan - yourself.[2]

dosst - your, yours.[2]

draa - two.[2]

draghazar - deep bat.[12]

dro - life, to be alive.[2]

duk-tak - unholy executioner.[13]

EEdit

elamshin - destiny, the will of Lolth.[2]

elgg - death.[2]

elgg-hor - the destroyer.[14]

FEdit

faer - magic.[2]

Faerie - translation of a term used to refer to a surface elf.[15]

faern - wizard.[2]

GEdit

gol - goblin; plural is goln.[2]

golhyrrl' fhaazht - The Dream Trap, strange nightmare dreams given out by the giant fungus Araumycos (post-Spellplague) involving the comfort of the mass and the hopeless chaos of individuality.[16]

HEdit

harl - under, below.[2]

harl'il'cik - kneel.[17]

haszak - illithid; plural is haszakkin.[2]

IEdit

iblith - excrement[18] Often used when referring to humans as well as other non-drow races.[19]

ilareth - a title of respect, often used to approach a military commander.[citation needed]

ilharess - matron; plural is ilharressen.[2]

ilharn - patron.[2]

illiyitrii - a formal dance sometimes involving costumes.[20]

JEdit

jabbuk - master.[2]

jivvin - to play; to play a game, or have other amusement or fun.[21]

jivvin quui'elghinn - torture until death, apparently a cynical distortion of the term for fun.[22]

KEdit

khal'abbil - my trusted comrade.[2]

khaless - meaning trust or a drow game called Khaless.[23] Because trust is so lacking in drow society, it is often used in an ironic sense to mean misplaced trust.[2]

Khazid'hea - to cut or Catti-brie's sword Khazid'hea.[24]

kolsen'shea orbb - to pull the legs off a spider, an arcane phrase[7] and idiom.[2]

kyorl - to watch.[2]

LEdit

lil - the.[2]

llar - three.[2]

larnbuss - third.[2]

lueth - and.[2]

MEdit

maglust - alone.[2]

mallla - honored one.[2]

mzild - more.[2]

NEdit

natha - a/an.[2]

nau - no.[25]

neideirra - a frenzied dance competition favored in Menzoberranzan.[26]

nind - they, them, their, theirs.[2]

noamuth - lost.[2]

OEdit

ogglin - enemy.[2]

olist - stealth.[2]

oloth - darkness.[2]

orbb - spider.[27]

orbbcress - spiderweb.[28]

orthae - sacred.[2]

PEdit

parzdiamo - male playmate who is not the house patron.[29]

pera'dene - scapegoat.[30]

phindar - non-intelligent monster.[2]

Phlar Lolth ssinssrickla - a blasphemous jest meaning when Lolth giggles.[31]

pholar - on, upon.[2]

phuul - are.[2]

plynn - to seize.[2]

pyrimo- a small, fierce fish with sharp teeth and powerful jaws; a treasured delicacy in Menzoberranzan.[32]

QEdit

qilovestualt - a type of drow wine made from fermented mushrooms.[33]

qual'laelay - disagreement.[2]

quarth - to command, used as part of an order.[18]

Quarvalsharess - the Goddess (Lolth).[2]

qu'ellar - house.[2]

qu'lith - blood.[2]

qu'uente - guts.[34]

REdit

rathrae - behind.[2]

ryld - slave.[citation needed]

rivvil - human; plural is rivvin.[35][2]

SEdit

sargh - skill at arms.[2]

sargtlin - drow warrior.[2]

sarn - beware.[2]

sava - a game popular among drow.[36]

shavrak - final, last.[2]

sreen - danger.[2]

ssinssrigg - physical lust or selfish greed[37]; passion, longing.[2]

ssussun - light.[2]

streea - to die in the service of Lolth.[2]

streeaka droc’'uh - phrase meaning mad dragon.[14]

TEdit

talinth - to think.[2]

talthalra - meeting.[2]

thalack - war.[2]

thalackz'hind - raid.[2]

thalra - encounter.[2]

tinguin lal'o shrome'cak - promise of a fungal pie. It referred to something used to "sweeten the deal"; fungal pie was a delicious delicacy.[38]

tlu - to be.[2]

tuth - both.[2]

UEdit

ul-Ilindith - destiny.[2]

uln'hyrr - liar.[39]

ultrin sargtlin - phrase meaning supreme warrior.[40]

ultrinnan - conquering, victory, to win or prevail.[2]

ultrine - surpreme goddess (Lolth).[2]

ulu - to.[2]

uss - one.[2]

ust - first.[35][2]

usstan'sargh wael - you arrogant fool.[41]

usstan - I, me, or anything referring to oneself.[2]

VEdit

valsharess - queen. Used as a title to refer to Lolth or the most powerful matron mothers.[27]

veldrin - shadows.[2] This is also a common, androgynous name.[35]

vel'uss - who.[2]

velkyn - invisible.[2]

velve - blade.[2]

vidrinath - lullaby (songs priestesses sang to young students at the Academy as they went into Reverie).[42]

WEdit

wael - fool.[41]

waela - foolish.[2]

wun - in.[2]

XEdit

xal - may, might, perhaps.[2]

xittalsh - contest of arms to prove (or win) innocence.[43]

xun - to work.[2]

YEdit

yath - temple.[2]

yathrin - drow priestess.[2]

yathtallar - high priestess.[2]

yorn - servant of Lolth.[2]

Yor'thae - chosen one (High Drow).[44] The word comes from yorn, meaning servant of the goddess, and orthae, meaning sacred.[45]

ZEdit

zedrinset - Chosen of Lolth or avatar of Lolth; this was considered a sacred word.[46]

zhah - is.[2]

zhaun - to learn, to know.[2]

zhaunil - learning, wisdom.[2]

zheel - word.[2]

z'har - to ride.[2]

z'hin - to walk.[2]

z'hind - to journey.[2]

z'ress - strength[17]; to dominate by force of will.[2]

ReferencesEdit

  1. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 57. TSR, IncISBN 1-56076-880-0.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 2.42 2.43 2.44 2.45 2.46 2.47 2.48 2.49 2.50 2.51 2.52 2.53 2.54 2.55 2.56 2.57 2.58 2.59 2.60 2.61 2.62 2.63 2.64 2.65 2.66 2.67 2.68 2.69 2.70 2.71 2.72 2.73 2.74 2.75 2.76 2.77 2.78 2.79 2.80 2.81 2.82 2.83 2.84 2.85 2.86 2.87 2.88 2.89 2.90 2.91 2.92 2.93 2.94 2.95 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt, p. 164-165. Wizards of the CoastISBN 0-7869-4915-5.
  3. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 132. TSR, IncISBN 1-56076-880-0.
  4. R.A. Salvatore (November 2005). The Legacy (reissued), p. 3. Wizards of the CoastISBN 0-7869-3984-2.
  5. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms), p. 9. TSR, IncISBN 0-8803-8472-7.
  6. Richard Baker (May 2003). Condemnation (Paperback), p. 256. Wizards of the CoastISBN 0786932023.
  7. 7.0 7.1 R.A. Salvatore (August 1994). Starless Night (Paperback), p. 176. TSR, IncISBN 1-56076-880-0.
  8. Richard Baker (May 2003). Condemnation (Paperback), p. 34, 45. Wizards of the CoastISBN 0786932023.
  9. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 170. TSR, IncISBN 1-56076-880-0.
  10. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 129. TSR, IncISBN 1-56076-880-0.
  11. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 242. TSR, IncISBN 1-56076-880-0.
  12. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback), p. 157. Wizards of the CoastISBN 978-0786929290.
  13. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 221. TSR, IncISBN 1-56076-880-0.
  14. 14.0 14.1 Ed Greenwood (1992). Menzoberranzan (The Houses), p. 25. TSR, IncISBN 1-5607-6460-0.
  15. R.A. Salvatore (March 2004). Homeland, p. 117. Wizards of the CoastISBN 0-7869-3123-X.
  16. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 232. Wizards of the CoastISBN 978-0-7869-4924-3.
  17. 17.0 17.1 R.A. Salvatore (August 1994). Starless Night (Paperback), p. 56. TSR, IncISBN 1-56076-880-0.
  18. 18.0 18.1 R.A. Salvatore (August 1994). Starless Night (Paperback), p. 40. TSR, IncISBN 1-56076-880-0.
  19. Warning: edition not specified for The Last Threshold
  20. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback), p. 310. Wizards of the CoastISBN 978-0786929290.
  21. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 58. TSR, IncISBN 1-56076-880-0.
  22. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 130. TSR, IncISBN 1-56076-880-0.
  23. R.A. Salvatore (August 1995). Siege of Darkness (Paperback), p. 121. TSR, IncISBN 1-7869-0164-0.
  24. R.A. Salvatore (August 1995). Siege of Darkness (Paperback), p. 160. TSR, IncISBN 1-7869-0164-0.
  25. R.A. Salvatore (August 1994). Starless Night (Paperback), p. 274. TSR, IncISBN 1-56076-880-0.
  26. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback), p. 76. Wizards of the CoastISBN 978-0786929290.
  27. 27.0 27.1 R.A. Salvatore (August 1994). Starless Night (Paperback), p. 54. TSR, IncISBN 1-56076-880-0.
  28. R.A. Salvatore (August 2012). Charon's Claw (Hardcover), p. 296, 300. Wizards of the CoastISBN 0-7869-6223-2.
  29. Elaine Cunningham (April 2003). Windwalker (Hardcover), p. 98. Wizards of the CoastISBN 0-7869-2968-5.
  30. R.A. Salvatore (August 1995). Siege of Darkness (Paperback), p. 110. TSR, IncISBN 1-7869-0164-0.
  31. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback), p. 312-313. Wizards of the CoastISBN 978-0786929290.
  32. Elaine Cunningham (September 1996). Daughter of the Drow (Mass Market Paperback), p. 32. TSR, IncISBN 978-0786905140.
  33. Elaine Cunningham (April 2003). Windwalker (Hardcover), p. 145. Wizards of the CoastISBN 0-7869-2968-5.
  34. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt, p. 63. Wizards of the CoastISBN 0-7869-4915-5.
  35. 35.0 35.1 35.2 BioWare (2000).  Kevin Martens. Baldur's Gate II: Shadows of Amn [video game]. Black Isle Studios/Interplay.
  36. Warning: edition not specified for Dissolution
  37. R.A. Salvatore (November 2005). The Legacy (reissued), p. 77. Wizards of the CoastISBN 0-7869-3984-2.
  38. R.A. Salvatore (August 2012). Charon's Claw (Hardcover), p. 57. Wizards of the CoastISBN 0-7869-6223-2.
  39. R.A. Salvatore (November 2005). The Legacy (reissued), p. 5. Wizards of the CoastISBN 0-7869-3984-2.
  40. R.A. Salvatore (August 1995). Siege of Darkness (Paperback), p. 86. TSR, IncISBN 1-7869-0164-0.
  41. 41.0 41.1 R.A. Salvatore (August 1995). Siege of Darkness (Paperback), p. 124. TSR, IncISBN 1-7869-0164-0.
  42. R.A. Salvatore (August 2012). Charon's Claw (Hardcover), p. 299-300. Wizards of the CoastISBN 0-7869-6223-2.
  43. Elaine Cunningham (April 2003). Windwalker (Hardcover), p. 248-249. Wizards of the CoastISBN 0-7869-2968-5.
  44. Philip Athans (August 2005). Annihilation (Mass Market Paperback). Wizards of the CoastISBN 0-7869-3752-1.
  45. Paul S. Kemp (February 2006). Resurrection (Mass Market Paperback), p. 18. Wizards of the CoastISBN 0-7869-3981-8.
  46. Elaine Cunningham (April 2003). Windwalker (Hardcover), p. 134. Wizards of the CoastISBN 0-7869-2968-5.

External linksEdit

Advertisement | Your ad here

Around Wikia's network

Random Wiki