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A list of words in the Drow language.

AEdit

abban - ally[1], not-enemy.[2]

abbil - trusted friend or trusted comrade.[3] Largely an oxymoron based in cynicism since there are no real concepts of the word trust or friend in drow society even among family members.[4] Also a term used by Jarlaxle towards his traveling companion Artemis Entreri, possibly meant as a legitimate term of endearment.[5]

akh - group.[3]

alur - superior.[2]

alust - in front.[2]

aluve - I/we leave you.[6]

Angardh xorr feleal - These appear to be the words to a charm spell. [7]

asanque - ambiguous word that means either likewise or of course.[8] It can also mean as you wish.[3]

avinsin - doomed.[3]

BEdit

bae'qeshel - a rare type of drow bardic magic.[9]

bauth - about or around.[2]

bautha - to dodge.[2]

belaern - wealth[3], coinage or treasure.[2]

belbau - to give.[2]

belbol - gift.[3][2]

bol - term to describe something mysterious or intriguing.[10] It indicates an unidentified item.[3]

brorn - surprise; plural is brorna.[3]

bwael - good, great, awesome, anything positive.[citation needed]

CEdit

caballin - food'.'[3]

colbauth - path or known way.[2]

colnbluth - non-drow.[11]

DEdit

dal - from.[2]

darthiir - surface elves, traitors.[3][2]

del - of.[3][2]

dobluth - outcast.[12][2]

dos - you.[3][2]

dosst - your, yours.[3][2]

dosstan - yourself.[3][2]

draa - two.[3]

draada - second.[2]

draghazar - deep bat.[13]

dro - life, to be alive.[3][2]

duk-tak - unholy executioner.[14]

duvall - secret advisor.[15]

EEdit

elamshin - destiny, the will of Lolth.[3]

elend - usual or traditional.[2]

elendar - continue, continued, continuing or enduring.[2]

elgg - death[3], destroy, kill or slay.[2]

elgghinn - death.[2]

elgg-hor - the destroyer.[16]

FEdit

faer - magic.[3][2]

faerbol - magical item.[2]

Faerie - translation of a term used to refer to a surface elf.[17]

faerl - magical.[2]

faern - magic worker[2] or wizard[3]

GEdit

gol - goblin; plural is goln.[3][2]

golhyrr - ruse, trap or trick.[2]

golhyrrl' fhaazht - The Dream Trap, strange nightmare dreams given out by the giant fungus Araumycos (post-Spellplague) involving the comfort of the mass and the hopeless chaos of individuality.[18]

HEdit

harl - down[2], under or below.[3]

harl'il'cik - kneel.[19]

haszak - illithid; plural is haszakkin.[3][2]

honglath - bravery, calm, clear thinking or good behaviour.[2]

IEdit

iblith - offal[2], excrement[20] Often used when referring to humans as well as other non-drow races.[21]

ilareth - a title of respect, often used to approach a military commander.[citation needed]

ilhar - mother.[2]

ilharess - matron; plural is ilharressen.[3][2]

ilharn - patron.[3][2]

ilindith - aim, goal or hoped for event.[2]

illiyitrii - a formal dance sometimes involving costumes.[22]

inth - plan, scheme or strategem.[2]

inthigg - agreement or treaty.[2]

izil - as.[2]

JEdit

jabbuk - master.[3][2]

jal - all.[2]

jivvin - to play; to play a game, or have other amusement or fun.[23][2]

jivvin quui'elghinn - torture until death, apparently a cynical distortion of the term for fun.[24]

KEdit

khal'abbil - my trusted comrade.[3]

khaless - meaning trust or a drow game called Khaless.[25] Because trust is so lacking in drow society, it is often used in an ironic sense to mean misplaced trust.[3]

Khazid'hea - to cut or Catti-brie's sword Khazid'hea.[26]

kolsen'shea orbb - to pull the legs off a spider, an arcane phrase[8] and idiom.[3]

kulg - blockage,hitch or snag.[27]

kulggen - deliberate rampart or shield.[27]

kyone - alert/alerty, careful/carefully, wary/warily.[27]

kyorl - to watch.[3]

kyorlin - guarding, waiting, watching.[27]

LEdit

lil - the.[3][27]

llar - three.[3][27]

llarnbuss - third.[3][27]

lueth - and.[3][27]

luth - cast, hurl or throw.[27]

MEdit

maglust - alone[3], apart.[27]

mallla - honored[27] or honored one.[3]

mrimm - guide, key or inspiration.[27]

mzild - more.[3][27]

NEdit

natha - a/an.[3][27]

nau - no.[28][27]

neideirra - a frenzied dance competition favored in Menzoberranzan.[29]

nind - they, them, their, theirs.[3][27]

nindyn - those.[27]

noamuth - lost[3], unknown or wanderer.[27]

OEdit

obsul - opening.[27]

ogglin - enemy.[3]

olist - stealth.[3]

oloth - darkness.[3]

orbb - spider.[30]

orbbcress - spiderweb.[31]

orthae - sacred.[3]

PEdit

parzdiamo - male playmate who is not the house patron.[32]

pera'dene - scapegoat.[33]

phalar- battle-marker or grave.[27]

phindar - non-intelligent monster.[3][27]

Phlar Lolth ssinssrickla - a blasphemous jest meaning when Lolth giggles.[34]

pholar - on, upon.[3][27]

phuul - are.[3][27]

plynn - take[27] or to seize.[3]

pyrimo- a small, fierce fish with sharp teeth and powerful jaws; a treasured delicacy in Menzoberranzan.[35]

QEdit

qilovestualt - a type of drow wine made from fermented mushrooms.[36]

qual'laelay - argument[27] or disagreement.[3]

quarth - to command, used as part of an order.[20]

quarthen - commanded or ordered.[27]

Quarvalsharess - the Goddess (Lolth).[3][27]

qu'ellar - house.[3][27]

qu'lith - blood.[3]

qu'uente - guts.[37]

REdit

ragar - discover, find or uncover.[27]

rath - back.[27]

ratha - backs.[27]

rathrae - behind.[3][27]

ryld - slave.[citation needed]

rivvil - human; plural is rivvin.[38][3][27]

SEdit

sargh - skill at arms.[3][27]

sargtlin - drow warrior.[3][27]

sarn - beware[3] or warning.[27]

sava - a game popular among drow.[39]

shavrak - final, last.[3]

sreen - danger.[3][27]

ssinssrigg - physical lust or selfish greed[40]; passion, longing.[3][27]

ssussun - brightness[27] or light.[3]

streea - to die in the service of Lolth.[3] or suicide.[27]

streeaka - fearless(ness) or reckless(ness).[27]

streeaka droc’'uh - phrase meaning mad dragon.[16]

TEdit

taga - than.[27]

talinth - consider[27] or to think.[3]

talthalra - council[27] or meeting.[3]

thalack - war.[3][27]

thalackz'hind - attack from afar[27] or raid.[3]

thalra - encounter[3] or meet.[27]

tinguin lal'o shrome'cak - promise of a fungal pie. It referred to something used to "sweeten the deal"; fungal pie was a delicious delicacy.[41]

tlu - to be.[3][27]

tuth - both.[3][27]

UEdit

ul-Ilindith - destiny.[3][42]

uln'hyrr - liar.[43]

ultrin - conqueror, highest or supreme.[42]

ultrin sargtlin - phrase meaning supreme warrior.[44]

ultrine - surpreme goddess (Lolth).[3][42]

ultrinnan - conquering, victory, to win or prevail.[3][42]

ulu - to.[3][42]

uss - one.[3][42]

ust - first.[38][3]

usstan - I, me, or anything referring to oneself.[3][42]

usstan'sargh wael - you arrogant fool.[45]

VEdit

valsharess - queen. Used as a title to refer to Lolth or the most powerful matron mothers.[30][42]

veldrin - concealment or shadows.[3] This is also a common, androgynous name.[38][42]

vel'uss - who.[3][42]

velkyn - hidden[42] or invisible.[3]

velve - blade.[3][42]

vidrinath - lullaby (songs priestesses sang to young students at the Academy as they went into Reverie).[46]

WEdit

wael - fool.[45][42]

waela - foolish[3] or unaware/unwary.[42]

wun - in.[3][42]

wund - among, into or within.[42]

XEdit

xal - may, might, perhaps.[3][42]

xittalsh - contest of arms to prove (or win) innocence.[47]

xun - to accomplish[42] or to work.[3]

xund - effort, striving or work.[42]

xundus - acheivement or work completed.[42]

YEdit

yath - temple.[3][42]

yathrin - drow priestess.[3][42]

yathtallar - high priestess.[3][42]

yorn - power/servant/will of Lolth.[3][42]

Yor'thae - chosen one (High Drow).[48] The word comes from yorn, meaning servant of the goddess, and orthae, meaning sacred.[49]

ZEdit

zedrinset - Chosen of Lolth or avatar of Lolth; this was considered a sacred word.[50]

zhah - is.[3][42]

zhaun - to learn, to know.[3][42]

zhaunil - learning, wisdom[3] or knowledge.[42]

zheel - word.[3]

z'har - to ride.[3][42]

z'hin - to walk.[3][42]

z'hind - expedition[42], to journey.[3]

z'orr - climb.[42]

z'ress - power or strength[19]; to dominate by force of will.[3][42]

ReferencesEdit

  1. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 57. ISBN 1-56076-880-0.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 99. ISBN 1-56076-132-6.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 3.33 3.34 3.35 3.36 3.37 3.38 3.39 3.40 3.41 3.42 3.43 3.44 3.45 3.46 3.47 3.48 3.49 3.50 3.51 3.52 3.53 3.54 3.55 3.56 3.57 3.58 3.59 3.60 3.61 3.62 3.63 3.64 3.65 3.66 3.67 3.68 3.69 3.70 3.71 3.72 3.73 3.74 3.75 3.76 3.77 3.78 3.79 3.80 3.81 3.82 3.83 3.84 3.85 3.86 3.87 3.88 3.89 3.90 3.91 3.92 3.93 3.94 3.95 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), pp. 164–165. ISBN 0-7869-4915-5.
  4. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 132. ISBN 1-56076-880-0.
  5. R.A. Salvatore (November 2005). The Legacy (reissued). (Wizards of the Coast), p. 3. ISBN 0-7869-3984-2.
  6. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 9. ISBN 0-8803-8472-7.
  7. Richard Baker (May 2003). Condemnation. (Wizards of the Coast), p. 256. ISBN 0786932023.
  8. 8.0 8.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 176. ISBN 1-56076-880-0.
  9. Richard Baker (May 2003). Condemnation. (Wizards of the Coast), pp. 34, 45. ISBN 0786932023.
  10. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 170. ISBN 1-56076-880-0.
  11. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 129. ISBN 1-56076-880-0.
  12. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 242. ISBN 1-56076-880-0.
  13. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), p. 157. ISBN 978-0786929290.
  14. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 221. ISBN 1-56076-880-0.
  15. R.A. Salvatore (March 2014). Night of the Hunter. (Wizards of the Coast), p. 27. ISBN 0-7869-6511-8.
  16. 16.0 16.1 Ed Greenwood (1992). Menzoberranzan (The Houses). (TSR, Inc), p. 25. ISBN 1-5607-6460-0.
  17. R.A. Salvatore (March 2004). Homeland. (Wizards of the Coast), p. 117. ISBN 0-7869-3123-X.
  18. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 232. ISBN 978-0-7869-4924-3.
  19. 19.0 19.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 56. ISBN 1-56076-880-0.
  20. 20.0 20.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 40. ISBN 1-56076-880-0.
  21. Warning: edition not specified for The Last Threshold
  22. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), p. 310. ISBN 978-0786929290.
  23. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 58. ISBN 1-56076-880-0.
  24. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 130. ISBN 1-56076-880-0.
  25. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 121. ISBN 1-7869-0164-0.
  26. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 160. ISBN 1-7869-0164-0.
  27. 27.00 27.01 27.02 27.03 27.04 27.05 27.06 27.07 27.08 27.09 27.10 27.11 27.12 27.13 27.14 27.15 27.16 27.17 27.18 27.19 27.20 27.21 27.22 27.23 27.24 27.25 27.26 27.27 27.28 27.29 27.30 27.31 27.32 27.33 27.34 27.35 27.36 27.37 27.38 27.39 27.40 27.41 27.42 27.43 27.44 27.45 27.46 27.47 27.48 Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 100. ISBN 1-56076-132-6.
  28. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 274. ISBN 1-56076-880-0.
  29. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), p. 76. ISBN 978-0786929290.
  30. 30.0 30.1 R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 54. ISBN 1-56076-880-0.
  31. R.A. Salvatore (August 2012). Charon's Claw. (Wizards of the Coast), pp. 296, 300. ISBN 0-7869-6223-2.
  32. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), p. 98. ISBN 0-7869-2968-5.
  33. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 110. ISBN 1-7869-0164-0.
  34. Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), pp. 312–313. ISBN 978-0786929290.
  35. Elaine Cunningham (September 1996). Daughter of the Drow (Mass Market Paperback). (TSR, Inc), p. 32. ISBN 978-0786905140.
  36. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), p. 145. ISBN 0-7869-2968-5.
  37. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 63. ISBN 0-7869-4915-5.
  38. 38.0 38.1 38.2 BioWare (2000). James OhlenKevin Martens. Baldur's Gate II: Shadows of AmnBlack Isle Studios.
  39. Warning: edition not specified for Dissolution
  40. R.A. Salvatore (November 2005). The Legacy (reissued). (Wizards of the Coast), p. 77. ISBN 0-7869-3984-2.
  41. R.A. Salvatore (August 2012). Charon's Claw. (Wizards of the Coast), p. 57. ISBN 0-7869-6223-2.
  42. 42.00 42.01 42.02 42.03 42.04 42.05 42.06 42.07 42.08 42.09 42.10 42.11 42.12 42.13 42.14 42.15 42.16 42.17 42.18 42.19 42.20 42.21 42.22 42.23 42.24 42.25 42.26 42.27 42.28 42.29 42.30 42.31 Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 101. ISBN 1-56076-132-6.
  43. R.A. Salvatore (November 2005). The Legacy (reissued). (Wizards of the Coast), p. 5. ISBN 0-7869-3984-2.
  44. R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 86. ISBN 1-7869-0164-0.
  45. 45.0 45.1 R.A. Salvatore (August 1995). Siege of Darkness. (TSR, Inc), p. 124. ISBN 1-7869-0164-0.
  46. R.A. Salvatore (August 2012). Charon's Claw. (Wizards of the Coast), pp. 299–300. ISBN 0-7869-6223-2.
  47. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), pp. 248–249. ISBN 0-7869-2968-5.
  48. Philip Athans (August 2005). Annihilation. (Wizards of the Coast) ISBN 0-7869-3752-1.
  49. Paul S. Kemp (February 2006). Resurrection. (Wizards of the Coast), p. 18. ISBN 0-7869-3981-8.
  50. Elaine Cunningham (April 2003). Windwalker (Hardcover). (Wizards of the Coast), p. 134. ISBN 0-7869-2968-5.

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