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Druidcraft

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Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects.

EffectEdit

The spell could have one of four effects chosen by the caster:

  • Make a minor prediction of the weather within the area for the next 24 hours. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of seconds.
  • Make a flower instantly go into bloom, a leaf bud bloom, or a seed pod open.
  • Instantly create a sensory effect, like falling leaves, the sound of an animal, the odor of a skunk, or a puff of wind. The effect only existed within a 5-foot-wide cube (1.5 meters).
  • Light or extinguish a small flame like a candle or small campfire instantly.

ComponentsEdit

Only vocal and somatic components were needed for the casting of the spell.[2]

ReferencesEdit

  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211,236. ISBN 978-0-7869-6560-1.
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 236. ISBN 978-0-7869-6560-1.

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