Forgotten Realms Wiki
Register
Advertisement
Forgotten Realms Wiki

A list of words and phrases from the Dwarvish language.

A[]

ae
"gold"[1]
aelin
"gold-work"[1]
agland
"sword"[1]
aetharn
"gold lust"[2]
alagh
"battle-glory, valor"[1]
ar
"to cut, slash, lay open"[1]
arantym
an edible fungus known to humans as ripplebark.[3]
arau
"great, huge, gigantic" [1]
arauglor
"ocean, sea"[1]
Araurilcaurak
"Great pillar cavern"[4]
Arausamman
"Great Friend", a term of respect.[5]
arglar
"to butcher"[1]
arnothog
"lizard (large: pack-lizard or larger)"[6]
aug
"dragon"[6]

B[]

barak
"backbone, strength, shield"[1]
barakor
"those who shield"[7]
barthoun
"thunder"[8]
bedorn
"disbelief, lies, mistakes, exaggeration, distortion."[1]
beldarak
"treachery"[1]
beldarakin
"treacherous creatures"[9]
brok
"trove"[10]
brukk (pronounced: /ˈbrəkBRUH-k)
"hidden"[11]
burakrin
"way through, passage"[1]

C[]

calass
"thief, miscreant, untrustworthy person"
calassabrak
"the flawed who aren't to be trusted"—in duergar society, those who were dishonored and shunned.[12][13][14]
caradhak (ka-RAD-ack)
illithid or mind flayer[15]
caradhaker (ka-RAD-ack-er)
"mindstalker"—an individual or a group of dwarves dedicated to hunting illithids.[15]
caurak
"cavern"[1]
cauv (pronounced: /ˈkɔːvvhCAW-vvh)
"spot" or "detect"[11]
corl
"to kill"[1]
corlar
"killer"[1]

D[]

daern
"familiar",[16] known" (in terms of a place, feature, or being),[1] may be used to refer to an individual (e.g., "my old daern")[17]
dauble
"treasure", "valuable"[1]
daul
"daughter"[18]
deladar
"to descend, to go down"[1]
deladaraugh
"to die in battle"[1]
delvar
"to dig"[1]
donnar
"metal ore"[1]
dor
drak kor egulash
"State your purpose"[19]
dumtharak bar-mathar! (DOOM-tharr-ack bar-MAY-tharr)
"You're so crazy that your farts are all wet dung!" (archaic dwarf-children's insult)[20][21]
dunglor
"underground lake"[1]
dunglorrin
"overlake"[22]
dunlur
"underground river"[1]

E[]

endar
"cave" (on the surface, one not linked to extensive underways)[1]

F[]

faern
"home"[23]
findal
"divine favor, blessing, godly gift"[8]
findar
"good luck, good fortune, favorable chances"[1]
forak-erach-naek
"empty-scabbard killer"[24]

G[]

ghohlbrorn
the dwarven name for the bulette[25]
glor
"lake"[1]
glander
"gems", including natural uncut stones[1]
gordul
"gods forfend!" or "gods, look at this!" (an oath of amazement or despair)[1]
groht
"stone"[26]

H[]

halaur
"gift"[1]
hamar
"hammer"[27]
hamarhaast
"hammer of ashes"[27]
hurnden
"payment"[1]

I[]

ilith
"deal, agreement, trust in one's word or honor"[1]

J[]

jargh
"idiot", "joker", also a term used for halflings[1]
jlug
"scaly"[6]
jlugluk
"reptile"[6]

K[]

Kavalrach
spider rider, a term among the duergar describing those who ride Steeders[28]
Korvikoum
dwarven philosophy of choices and consequences[29]
kuld
"axe"[1]
kuldjargh
"axe idiot"[30]

L[]

lhar
"gap, (mountain) pass"[1]
lhargh
"loose stone, bad to work or unsafe"[1]
llur
"large (wide) river"[1]
lothlaug
"wyvern"[6]
lur
"river" or "stream"[31]
lurgh
"marsh", "fen"[1]
lurmurk
"bog", "muskeg" (concealed waters)"[1]

M[]

morndin
"peak", "height" (especially of mountains, but also used to speak of high ledges, ranks of individuals, or particularly tall creatures)[1]
mrin
"to climb", hence mrinding means "climbing"[1]
mur
"to disagree", hence murmel means "to argue", "to debate"[1]
murmelings
"arguments", "criticism", "words of dissension"[1]

N[]

norogh
"evil creatures", "enemies" or "foes", usually unknown[1]
noror
"enemies: (known)[1]
noroth
"enemy lair, area"[1]
norskul
"spider"; plural is norskulla[32]
nothnia
"lizardfolk-she, female member of the lizardfolk"[6]
nothnig
"lizard-folk-he, male member of the lizardfolk"[6]
nothlar
"any group of lizardfolk presumed as family unit"[6]
nothlim
"lizardfolk (collective: both the race and any group of lizard-folk aside from a presumed family unit)"[6]
nothog
"lizard (small)"[6]
novlik
"killing"[33]

O[]

ol
"magic, magical power or items"[1]
olara
"natural magic, not used or influenced beings"[1]
olor
"world, all lands, the entire territory of Toril seen by, and known to, dwarves"[1]
olaramorndin
"magical peaks"[34]

P[]

parlyn
"clothing, especially usual or expected (proper or fitting) adornment"[1]
phulk
"venom"[6]

R[]

raugh
"death", "an ending", "it's over" (especially feuds and love affairs)[1]
ril
"pillar"[4]
rorn
"destruction", "devastation", "war"[1]
rorntyn
"battlefield"[1]
rrin
"over", "above"[1]
rune
"familiar", "known"[1]
runedar
"familiar place, haven, home"[1]
Rrinnoroth
"place over enemy land"[35]

S[]

Sabrak
"broken", "cracked", "flawed"[36]
saman
"trusted friend", "shield brother", "battle companion"[1]
samryn
"trustworthy", "honest", "honorable", or "bearable"[1]
sargh
"disgusting thing or ocurrance", "orcs" or "orc-work"[1]
Sarghathuld
"orc bane", as in the sword Sarghathuld.[5]
sonn
"good stone"[1]
splendarr
"bright", "shining", "hopeful", "beautiful"[1]
Splendarrllur
"Shining River"[31]

T[]

taerin
"love" (true love, deep love)[1]
tarjteir
"place of happy gathering" in the Deep Realm dialect[37][38]
tath
"silver or copper plaque or coin (singular)"[39]
thalorn
"kindness", "caring", "good deed"[1]
thaolet
an oil used as a preservative and rust remover[40]
tharn
"love", "lust"[1]
thord
"bone"[1]
thorden
"bones"[1]
thork
"death", "excrement", "decay", "carrion"[1]
thuldor
"those who endure"[41]
thulduk
"fate", "doom", "ill luck", or (spoken in irony) everyday cheery tidings or good fortune[1]
thulol
"transgender"[42]
tindul
"clumsiness", "clumsy work" (especially smithcraft)[1]
tor
"hill", "knoll" (especially if bare rock in places, and smaller then a mountain or crag)[1]
torst
"adventure", "fun", "welcomed danger"[1]
torune
"hold"[22]
Turlaghh
"Field of Broken Dreams"[43]
tuth
"silver or copper plaques or coins (plural)"[39]
tyn
"field", "open place" (above ground)[1]

U[]

ultok
"meeting place"[1]
ultokrinlur
"ford" (translates as "meeting place over river")[1]
undivver
"hope, future plan, strategy"[1]
urdunnir
"orecutter"[44]

V[]

vallahir
"mountain meadow" (high valley, especially a 'hanging valley' or alpine plateau)[1]
varra
"reveal" (as in "laying bare")[11]
veltel
"romance", "courtship", social games and manners[1]
vikrik
"hunted"[45]
Vlandranna (pronounced: /ˈvlɑːnˈdrɑːnɑːVlan-DRANNA[46])
"Gods grant [approval, etc.]"[46]
Vos
"Wild" or "unruly" usually used to describe a Dwarven beer fest. [47]
volamtar
"blazers of fresh trails"[41]
vruden
"wood" (material)[1]
vrudenla
"wooden" or "of wood"[1]
vudd
"wood", "forest"[1]
vuddar
"of the jungle"[48]
vudlur
"woods stream"[31]
vurtan
"a traveling crew of dwarf, apart from any clan, for work or quest purposes (not clanless/outcast)"[49]

W[]

wurgym
"ugliness", "ugly thing/being"[1]
wurlur
"current", "racing water" (dangerous)[1]
wurn
"water" (especially useful or drinking water)[1]

X[]

xoth
"knowledge" (especially dwarf-lore and secret or special knowledge)[1]
xunder
"secrets", "dark deeds", or "treasure-talk"[1]
xunderbrok
"secret trove"[10]

Y[]

yau
A known danger, hazard, or peril.[32]
yaugh
"a climb"[1]
yaughadar
"stairs", "steps"[1]
yaunorsk
A spider that was known to be particularly dangerous (literally "peril-spider")[32]
yauthlin
"rope"[1]
yauthmair
"handholds" or "no clear way"[1]
yauthtil
"elevator" (non-magical; a magical elevator is olyauthil)[1]
yulcauv (pronounced: /ˈjʊllkɔːvvhYULL-caw-vvh)
"see" or "observe" or "watch"[11]
yuldam
"watchfulness" or "vigilance" or "standing guard"[11]

Z[]

zander
"adventurer", "rogue", "foolish youth", "happy-go-lucky", or "reckless being"[1]
zarzulk
"Naga"[6]
zur
"snake (small)"[6]
zurphul
"snake (deadly poisonous)"[6]
zurzulk
"snake (giant)"[6]

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.40 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.50 1.51 1.52 1.53 1.54 1.55 1.56 1.57 1.58 1.59 1.60 1.61 1.62 1.63 1.64 1.65 1.66 1.67 1.68 1.69 1.70 1.71 1.72 1.73 1.74 1.75 1.76 1.77 1.78 1.79 1.80 1.81 1.82 1.83 1.84 1.85 1.86 1.87 1.88 1.89 Ed Greenwood (October 1990). Dwarves Deep. (TSR, Inc.), p. 12. ISBN 0-88038-880-3.
  2. Lisa Smedman (July 2012). The Gilded Rune (Kindle ed.). (Wizards of the Coast), loc. 3296. ISBN 0786960302.
  3. Ed Greenwood; Sean K. Reynolds (2004-04-21). Zundaerazylym, the "Laughing Wyrm". Wyrms of the North. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2016-08-13.
  4. 4.0 4.1 Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 101. ISBN 978-0-7869-6580-9.
  5. 5.0 5.1 George Krashos (November 2000). “Bazaar of the Bizarre: Soargar's Legacy”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 90.
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 Ed Greenwood (2023-08-17). "Archive:Greenwood's Grotto/2023-08/Dwarvish lizard-words". Greenwood's Grotto (Discord).
  7. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 119. ISBN 0-7869-2759-3.
  8. 8.0 8.1 Ed Greenwood (2020-04-29). Dwarven Words (Tweet). theedverse. Twitter. Archived from the original on 2022-11-23. Retrieved on 2023-11-30.
  9. Christopher Perkins, et al. (August 2013). Ghosts of Dragonspear Castle. (Wizards of the Coast), p. 65. ISBN 978-0786965311.
  10. 10.0 10.1 Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 130. ISBN 978-0-7869-6626-4.
  11. 11.0 11.1 11.2 11.3 11.4 Ed Greenwood (2023-07-27). "Dwarvish vision-words". Greenwood's Grotto (Discord).
  12. Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6581-6.
  13. Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 133. ISBN 978-0-7869-6581-6.
  14. Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 266. ISBN 978-0-7869-6626-4.
  15. 15.0 15.1 Bruce R. Cordell (March 1998). “Mindstalkers”. In Dave Gross ed. Dragon #245 (TSR, Inc.), p. 37.
  16. Steven E. Schend (September 2008). Blackstaff Tower. (Wizards of the Coast), pp. 306–307. ISBN 0-7869-4913-9.
  17. Steven E. Schend (September 2008). Blackstaff Tower. (Wizards of the Coast), chap. 6. ISBN 0-7869-4913-9.
  18. Ed Greenwood (October 1990). “Dwarven Names”. Dwarves Deep (TSR, Inc.). ISBN 0-88038-880-3.
  19. Erik Mona (February 1998). The Ebulon Affair. Living City (RPGA), p. 22.
  20. Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
  21. TheEdVerse on Twitter. (7-15-2022). Retrieved on 7-15-2022.
  22. 22.0 22.1 Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 62. ISBN 978-0-7869-6581-6.
  23. Lisa Smedman (July 2012). The Gilded Rune (Kindle ed.). (Wizards of the Coast), loc. 1350. ISBN 0786960302.
  24. Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 55. ISBN 978-0-7869-6581-6.
  25. Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 63. ISBN 978-0-7869-6581-6.
  26. Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 135. ISBN 978-0-7869-6581-6.
  27. 27.0 27.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 168. ISBN 978-0-7869-6600-4.
  28. Dragon #245 (TSR, Inc.), p. 576.
  29. Paul S. Kemp (July 2003). Twilight Falling. (Wizards of the Coast), p. 10. ISBN 0-7869-2998-7.
  30. Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 121. ISBN 978-0-7869-6580-9.
  31. 31.0 31.1 31.2 Steven E. Schend (August 1997). “Book Two: Amn”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 38. ISBN 0-7869-0697-9.
  32. 32.0 32.1 32.2 Ed Greenwood (2022-01-08). The Word for Spider Across Languages (Tweet). theedverse. Twitter. Archived from the original on 2022-11-20. Retrieved on 2023-02-21.
  33. Paul S. Kemp (November 2000). “Another Name for Dawn”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 78.
  34. Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 55. ISBN 0-7869-0697-9.
  35. Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 89. ISBN 0-7869-0697-9.
  36. Peter Sleijpen & Chris Sims (May 2013). “The Elder Elemental Eye”. Dungeon #214 (Wizards of the Coast) (214)., p. 72.
  37. Ed Greenwood (April 2001–May 2003). Elminster Speaks archive (Zipped PDF). Elminster Speaks. Wizards of the Coast. p. 73. Archived from the original on 2016-11-01. Retrieved on 2016-09-03.
  38. Ed Greenwood (2002-12-25). Part #57: Khôltar, Part 8, A First Look at Handrornlar. Elminster Speaks. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2017-10-28.
  39. 39.0 39.1 Ed Greenwood (2023-08-17). "Dwarvish currency". Greenwood's Grotto (Discord).
  40. Ed Greenwood (February 2004). “Elminster's Guide to the Realms: The Black Dwarf Mine”. In Matthew Sernett ed. Dragon #316 (Paizo Publishing, LLC), p. 75.
  41. 41.0 41.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 120. ISBN 0-7869-2759-3.
  42. Ed Greenwood (2021-08-29). How Demihuman Languages Refer to Transgender (Tweet). theedverse. Twitter. Archived from the original on 2021-08-30. Retrieved on 2021-09-13.
  43. Ed Greenwood (November 1991). Anauroch. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 59. ISBN 1-56076-126-1.
  44. Jon Pickens ed. (November 1996). Monstrous Compendium Annual Volume Three. (Wizards of the Coast). ISBN 0786904496.
  45. Paul S. Kemp (November 2000). “Another Name for Dawn”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 80.
  46. 46.0 46.1 Ed Greenwood (August 1992). “The Everwinking Eye: Words To The Wise”. In Jean Rabe ed. Polyhedron #74 (TSR, Inc.), p. 14–15.
  47. Paul S. Kemp (November 2006). Shadowbred. (Wizards of the Coast), p. 192. ISBN 0-7869-4077-8.
  48. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 122. ISBN 0-7869-2759-3.
  49. Ed Greenwood (2023-08-17). "Builders of the Haunted Halls". Greenwood's Grotto (Discord).
Advertisement