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Eaerlann was a powerful elven kingdom in the Delimbiyr Vale[2] and a portion of the eastern High Forest in northwest Faerûn.[1]

History[]

It was founded by Sharrven nobles in −4700 DR and lasted for around six thousand years. Together with Sharrven, it suppressed the spread of evil in Siluvanede and maintained the peace. Their land was bound by the eastern part of the High Forest from Turnstone Pass in the north to the Shining Falls in the south.[5]

In −3830 DR, Eaerlanni elves began to teach their magic to the humans of Netheril, which birthed their obsession with arcane magic.[6]

In the Year of the Curse, 882 DR, the combination of the demonic invasion that spilled forth from Ascalhorn, the continued assault of the orc hordes, and the weakening of the kingdom by elves retreating to Evermeet resulted in the kingdom's collapse.[7][8][9][1]

Legacy[]

After the collapse, some of the elves of Eaerlann joined with dwarves and humans to form the Fallen Kingdom.[5]

By the mid–14th century DR, all that remained of the kingdom of Eaerlann was a crumbling old road and a ruined port.[5]

The Council of the Wood, or Caerilcarn, was a group of wood elf elders and moon elf nobles who shared a common dream of raising a new Eaerlann, a dream that was slowly coming to fruition in 1370s DR. Through the group's efforts, the settlement of Tall Trees (the ancient site of the kingdom's capital) was built and the new settlements of Reitheillaethor and Nordahaeril were founded. The Caerilcarn also cooperated with the army of Evermeet during the fey'ri invasion lead by Sarya Dlardrageth, successfully massing an army of wood elves at the Lost Peaks and breaking Sarya's pursuing orcish forces. The Caerilcarn was headed by Morgwais, the Lady of the Wood, and was led by its spokesman Yrind Morninglight.[10]

Description[]

The Eaerlanni elves made their homes by hollowing out selected trees and connecting them with lavish yet conventional rope bridges and platforms, striving to live with their surroundings instead of atop them. Because of this, many of their settlements did not withstand the passage of time, though some traces remained. In each of Eaerlann's settlements was at least one tree-building dedicated to the Seldarine.[10]

Appendix[]

Appearances[]

Video Games
Referenced only
Baldur's Gate

References[]

  1. 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 266. ISBN 0-7869-1836-5.
  2. 2.0 2.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 169. ISBN 0-7869-1836-5.
  3. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 75. ISBN 0-7869-3697-5.
  4. Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 3. ISBN 0-88038-593-6.
  5. 5.0 5.1 5.2 Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 51. ISBN 0-88038-593-6.
  6. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 27. ISBN 978-0-7869-4731-7.
  7. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 89. ISBN 0-7869-3654-1.
  8. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 170. ISBN 0-7869-1836-5.
  9. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 167. ISBN 0-7869-1836-5.
  10. 10.0 10.1 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 90. ISBN 0-7869-3654-1.
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