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Icewind dale 1 box shot This article or section is about elements from the game Icewind Dale.
Video games are considered canon unless they contradict content in some other Forgotten Realms publication.

Easthaven was one of the Ten Towns of Icewind Dale.[1]

GeographyEdit

The town was located on the southern shore of Lac Dinneshere on the east end of the Eastway that led to Bryn Shander.[5] Originally just a small hamlet, the building of the Eastway trade road to Bryn Shander proved to be a boon to the village which became the fastest-growing community in the region with a fishing fleet rivaling that of Caer-Dineval.[6]

A breakwater protected most of the piers that reached out into Lac Dinneshere.[7]

HistoryEdit

In 1281 DR, Hrothgar assembled an expedition to Kuldahar following the arrival of a messenger. However, the expedition was ambushed by frost giants in Kuldahar Pass and the only survivors to reach Kuldahar were a newly arrived group of adventurers.[8]

Akar Kessell murdered his mentor Morkai the Red in Easthaven.[7]

In 1356 DR, the representative to the council was Glensather.[4] He was a respected and even-tempered councilman, viewing the Ten Towns as "sturdy bulwarks against barbarism."[9] During the Battle of Icewind Dale, Glensather waded into a group of orcs, killing two, but as he reached Wulfgar a spear drove into his back and tearing through his chest killing him.[10]

Notable inhabitantsEdit

Notable locationsEdit

Inns and tavernsEdit

The area of Easthaven is but one of many tiny, frigid villages clinging to survival. They endure, but it is a hard life, and the only war that comes to Easthaven is the battle against the elements.
  — Everard, Trusted Sword, Order of the Broken Blade, Easthaven, Eleint, Year of the Cold Soul, 1281 DR.[11]

TemplesEdit

MercantileEdit

Other LocationsEdit

  • Visiting Dignitaries House, set aside for pretty much anybody except the "lowliest wandering trapper or prospector."[7]

AppendixEdit

AppearancesEdit

NovelsEdit

Computer gamesEdit

GalleryEdit

ReferencesEdit

  1. 1.0 1.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 150. ISBN 1-5607-6678-6.
  2. 2.0 2.1 2.2 Paul Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 33. ISBN 0-88038-593-6.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 Black Isle Studios (2000). Steve Bokkes, J.E. Sawyer, John Deiley, Reg Arnedo, Matt Norton, et al. Icewind Dale.
  4. 4.0 4.1 R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast), pp. 204–205. ISBN 0-7869-1606-0.
  5. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 149. ISBN 1-5607-6678-6.
  6. R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast), p. 29. ISBN 0-7869-1606-0.
  7. 7.0 7.1 7.2 7.3 7.4 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 130. ISBN 0-7869-4915-5.
  8. Black Isle Studios (2000). Icewind Dale (Manual)Interplay.
  9. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 95. ISBN 0-7869-4915-5.
  10. R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast), p. 347. ISBN 0-7869-1606-0.
  11. Black Isle Studios (2000). Icewind Dale (Manual)Interplay.

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